pokered/data/mapObjects/vermiliongym.asm

19 lines
552 B
NASM
Executable file

VermilionGymObject:
db $3 ; border block
db $2 ; warps
warp $4, $11, $3, $ff
warp $5, $11, $3, $ff
db $0 ; signs
db $5 ; objects
object SPRITE_ROCKER, $5, $1, STAY, DOWN, $1, OPP_LT_SURGE, $1
object SPRITE_GENTLEMAN, $9, $6, STAY, LEFT, $2, OPP_GENTLEMAN, $3
object SPRITE_BLACK_HAIR_BOY_2, $3, $8, STAY, LEFT, $3, OPP_ROCKER, $1
object SPRITE_SAILOR, $0, $a, STAY, RIGHT, $4, OPP_SAILOR, $8
object SPRITE_GYM_HELPER, $4, $e, STAY, DOWN, $5 ; person
; warp-to
warp_to $4, $11, VERMILION_GYM_WIDTH
warp_to $5, $11, VERMILION_GYM_WIDTH