pokered/data/mapObjects/route2house.asm

16 lines
344 B
NASM
Executable file

Route2HouseObject:
db $a ; border block
db $2 ; warps
warp $2, $7, $2, $ff
warp $3, $7, $2, $ff
db $0 ; signs
db $2 ; objects
object SPRITE_OAK_AIDE, $2, $4, STAY, RIGHT, $1 ; person
object SPRITE_GAMEBOY_KID_COPY, $4, $1, STAY, DOWN, $2 ; person
; warp-to
warp_to $2, $7, ROUTE_2_HOUSE_WIDTH
warp_to $3, $7, ROUTE_2_HOUSE_WIDTH