pokered/data/mapObjects/rocktunnel2.asm

26 lines
1,001 B
NASM
Executable file

RockTunnel2Object:
db $3 ; border block
db $4 ; warps
warp $21, $19, $4, ROCK_TUNNEL_1
warp $1b, $3, $5, ROCK_TUNNEL_1
warp $17, $b, $6, ROCK_TUNNEL_1
warp $3, $3, $7, ROCK_TUNNEL_1
db $0 ; signs
db $8 ; objects
object SPRITE_LASS, $b, $d, STAY, DOWN, $1, OPP_JR_TRAINER_F, $9
object SPRITE_HIKER, $6, $a, STAY, DOWN, $2, OPP_HIKER, $9
object SPRITE_BLACK_HAIR_BOY_2, $3, $5, STAY, DOWN, $3, OPP_POKEMANIAC, $3
object SPRITE_BLACK_HAIR_BOY_2, $14, $15, STAY, RIGHT, $4, OPP_POKEMANIAC, $4
object SPRITE_HIKER, $1e, $a, STAY, DOWN, $5, OPP_HIKER, $a
object SPRITE_LASS, $e, $1c, STAY, RIGHT, $6, OPP_JR_TRAINER_F, $a
object SPRITE_HIKER, $21, $5, STAY, RIGHT, $7, OPP_HIKER, $b
object SPRITE_BLACK_HAIR_BOY_2, $1a, $1e, STAY, DOWN, $8, OPP_POKEMANIAC, $5
; warp-to
warp_to $21, $19, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1
warp_to $1b, $3, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1
warp_to $17, $b, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1
warp_to $3, $3, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1