pokered/data/mapObjects/rockethideout3.asm

18 lines
536 B
NASM
Executable file

RocketHideout3Object:
db $2e ; border block
db $2 ; warps
warp $19, $6, $1, ROCKET_HIDEOUT_2
warp $13, $12, $0, ROCKET_HIDEOUT_4
db $0 ; signs
db $4 ; objects
object SPRITE_ROCKET, $a, $16, STAY, RIGHT, $1, OPP_ROCKET, $e
object SPRITE_ROCKET, $1a, $c, STAY, UP, $2, OPP_ROCKET, $f
object SPRITE_BALL, $1a, $11, STAY, NONE, $3, TM_10
object SPRITE_BALL, $14, $e, STAY, NONE, $4, RARE_CANDY
; warp-to
warp_to $19, $6, ROCKET_HIDEOUT_3_WIDTH ; ROCKET_HIDEOUT_2
warp_to $13, $12, ROCKET_HIDEOUT_3_WIDTH ; ROCKET_HIDEOUT_4