pokered/data/mapObjects/pokemontower3.asm

18 lines
535 B
NASM
Executable file

PokemonTower3Object:
db $1 ; border block
db $2 ; warps
warp $3, $9, $0, POKEMONTOWER_2
warp $12, $9, $1, POKEMONTOWER_4
db $0 ; signs
db $4 ; objects
object SPRITE_MEDIUM, $c, $3, STAY, LEFT, $1, OPP_CHANNELER, $5
object SPRITE_MEDIUM, $9, $8, STAY, DOWN, $2, OPP_CHANNELER, $6
object SPRITE_MEDIUM, $a, $d, STAY, DOWN, $3, OPP_CHANNELER, $8
object SPRITE_BALL, $c, $1, STAY, NONE, $4, ESCAPE_ROPE
; warp-to
warp_to $3, $9, POKEMONTOWER_3_WIDTH ; POKEMONTOWER_2
warp_to $12, $9, POKEMONTOWER_3_WIDTH ; POKEMONTOWER_4