pokered/data/mapObjects/celadongamecorner.asm

28 lines
1,013 B
NASM
Executable file

CeladonGameCornerObject:
db $f ; border block
db $3 ; warps
warp $f, $11, $7, $ff
warp $10, $11, $7, $ff
warp $11, $4, $1, ROCKET_HIDEOUT_1
db $1 ; signs
sign $9, $4, $c ; CeladonGameCornerText12
db $b ; objects
object SPRITE_FOULARD_WOMAN, $2, $6, STAY, DOWN, $1 ; person
object SPRITE_MART_GUY, $5, $6, STAY, DOWN, $2 ; person
object SPRITE_FAT_BALD_GUY, $2, $a, STAY, LEFT, $3 ; person
object SPRITE_FOULARD_WOMAN, $2, $d, STAY, LEFT, $4 ; person
object SPRITE_FISHER, $5, $b, STAY, RIGHT, $5 ; person
object SPRITE_MOM_GEISHA, $8, $b, STAY, LEFT, $6 ; person
object SPRITE_GYM_HELPER, $8, $e, STAY, LEFT, $7 ; person
object SPRITE_GAMBLER, $b, $f, STAY, RIGHT, $8 ; person
object SPRITE_MART_GUY, $e, $b, STAY, LEFT, $9 ; person
object SPRITE_GENTLEMAN, $11, $d, STAY, RIGHT, $a ; person
object SPRITE_ROCKET, $9, $5, STAY, UP, $b, OPP_ROCKET, $7
; warp-to
warp_to $f, $11, GAME_CORNER_WIDTH
warp_to $10, $11, GAME_CORNER_WIDTH
warp_to $11, $4, GAME_CORNER_WIDTH ; ROCKET_HIDEOUT_1