pokered/engine/game_corner_slots2.asm

31 lines
632 B
NASM
Executable file

AbleToPlaySlotsCheck ; 2ff09 (b:7f09)
ld a, [wSpriteStateData1 + 2]
and $8
jr z, .done ; not able
ld b, COIN_CASE
predef IsItemInBag_ ; IsItemInBag_
ld a, b
and a
ld b, $33 ; GameCornerCoinCaseText
jr z, .printCoinCaseRequired
ld hl, wPlayerCoins
ld a, [hli]
or [hl]
jr nz, .done ; able to play
ld b, $32 ; GameCornerNoCoinsText
.printCoinCaseRequired
call EnableAutoTextBoxDrawing
ld a, b
call PrintPredefTextID
xor a
.done
ld [wWhichTrade], a
ret
GameCornerCoinCaseText: ; 2ff32 (b:7f32)
TX_FAR _GameCornerCoinCaseText
db "@"
GameCornerNoCoinsText: ; 2ff37 (b:7f37)
TX_FAR _GameCornerNoCoinsText
db "@"