..
battle
Name some unnamed animation constants ( #396 )
2023-03-25 23:31:59 -04:00
debug
Complete and improve debug name labels ( #408 )
2023-02-26 11:14:21 -05:00
events
Add macros, constants, and labels for map scripts and text ( #367 )
2023-07-13 21:27:56 -04:00
gfx
Identify some .asm_*
labels
2022-07-10 21:11:03 -04:00
items
Add macros, constants, and labels for map scripts and text ( #367 )
2023-07-13 21:27:56 -04:00
link
party_struct constants and ExchangeBytes size ( #364 )
2022-07-04 01:08:17 -04:00
math
Identify some .asm_*
labels
2022-07-10 21:11:03 -04:00
menus
Complete and improve debug name labels ( #408 )
2023-02-26 11:14:21 -05:00
movie
Complete and improve debug name labels ( #408 )
2023-02-26 11:14:21 -05:00
overworld
Add macros, constants, and labels for map scripts and text ( #367 )
2023-07-13 21:27:56 -04:00
pokemon
Rename SLP
to SLP_MASK
( #361 )
2022-06-17 22:25:52 -04:00
slots
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
flag_action.asm
split code out of main.asm
2016-12-31 17:23:54 -08:00
joypad.asm
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
play_time.asm
Identify some .asm_*
labels
2022-07-10 21:11:03 -04:00
predefs.asm
More WRAM label cleanup (still needs UNIONs and renaming)
2021-05-31 16:25:16 -04:00