mirror of
https://github.com/pret/pokered.git
synced 2024-10-24 07:25:21 +00:00
de39851f4a
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
16 lines
459 B
NASM
Executable file
16 lines
459 B
NASM
Executable file
Func_74872: ; 74872 (1d:4872)
|
|
; code similar to this appears in a lot of banks; this particular
|
|
; one is called after you beat the Rocket that gives you TM28 DIG.
|
|
; the screen then fades out, he disappears, and fades back in
|
|
call GBFadeOutToBlack
|
|
ld a, HS_CERULEAN_GUARD_1
|
|
ld [wcc4d], a
|
|
predef ShowObject
|
|
ld a, HS_CERULEAN_GUARD_2
|
|
ld [wcc4d], a
|
|
predef HideObject
|
|
ld a, HS_CERULEAN_ROCKET
|
|
ld [wcc4d], a
|
|
predef HideObject
|
|
call GBFadeInFromBlack
|
|
ret
|