mirror of
https://github.com/pret/pokered.git
synced 2024-10-22 22:55:31 +00:00
edb55e00f8
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
100 lines
2.4 KiB
NASM
100 lines
2.4 KiB
NASM
DEF MAX_LEVEL EQU 100
|
|
|
|
DEF NUM_MOVES EQU 4
|
|
|
|
; VitaminStats indexes (see data/battle/stat_names.asm)
|
|
const_def
|
|
const STAT_HEALTH
|
|
const STAT_ATTACK
|
|
const STAT_DEFENSE
|
|
const STAT_SPEED
|
|
const STAT_SPECIAL
|
|
DEF NUM_STATS EQU const_value
|
|
|
|
; StatModTextStrings indexes (see data/battle/stat_mod_names.asm)
|
|
const_def
|
|
const MOD_ATTACK
|
|
const MOD_DEFENSE
|
|
const MOD_SPEED
|
|
const MOD_SPECIAL
|
|
const MOD_ACCURACY
|
|
const MOD_EVASION
|
|
const_skip 2
|
|
DEF NUM_STAT_MODS EQU const_value
|
|
|
|
; Moves struct fields (see data/moves/moves.asm)
|
|
rsreset
|
|
DEF MOVE_ANIM rb
|
|
DEF MOVE_EFFECT rb
|
|
DEF MOVE_POWER rb
|
|
DEF MOVE_TYPE rb
|
|
DEF MOVE_ACC rb
|
|
DEF MOVE_PP rb
|
|
DEF MOVE_LENGTH EQU _RS
|
|
|
|
; D733 flags
|
|
DEF BIT_TEST_BATTLE EQU 0
|
|
|
|
; battle type constants (wBattleType values)
|
|
const_def
|
|
const BATTLE_TYPE_NORMAL ; 0
|
|
const BATTLE_TYPE_OLD_MAN ; 1
|
|
const BATTLE_TYPE_SAFARI ; 2
|
|
|
|
; damage limits before type effectiveness
|
|
DEF MIN_NEUTRAL_DAMAGE EQU 2
|
|
DEF MAX_NEUTRAL_DAMAGE EQU 999
|
|
|
|
; fixed damage constants
|
|
DEF SONICBOOM_DAMAGE EQU 20
|
|
DEF DRAGON_RAGE_DAMAGE EQU 40
|
|
|
|
; type effectiveness factors, scaled by 10
|
|
DEF SUPER_EFFECTIVE EQU 20
|
|
DEF MORE_EFFECTIVE EQU 15
|
|
DEF EFFECTIVE EQU 10
|
|
DEF NOT_VERY_EFFECTIVE EQU 05
|
|
DEF NO_EFFECT EQU 00
|
|
|
|
; non-volatile statuses
|
|
DEF SLP_MASK EQU %111 ; 0-7 turns
|
|
const_def 3
|
|
const PSN ; 3
|
|
const BRN ; 4
|
|
const FRZ ; 5
|
|
const PAR ; 6
|
|
|
|
DEF MAX_STAT_VALUE EQU 999
|
|
|
|
; trainer dvs
|
|
DEF ATKDEFDV_TRAINER EQU $98
|
|
DEF SPDSPCDV_TRAINER EQU $88
|
|
|
|
; wPlayerBattleStatus1 or wEnemyBattleStatus1 bit flags
|
|
const_def
|
|
const STORING_ENERGY ; 0 ; Bide
|
|
const THRASHING_ABOUT ; 1 ; e.g. Thrash
|
|
const ATTACKING_MULTIPLE_TIMES ; 2 ; e.g. Double Kick, Fury Attack
|
|
const FLINCHED ; 3
|
|
const CHARGING_UP ; 4 ; e.g. Solar Beam, Fly
|
|
const USING_TRAPPING_MOVE ; 5 ; e.g. Wrap
|
|
const INVULNERABLE ; 6 ; charging up Fly/Dig
|
|
const CONFUSED ; 7
|
|
|
|
; wPlayerBattleStatus2 or wEnemyBattleStatus2 bit flags
|
|
const_def
|
|
const USING_X_ACCURACY ; 0
|
|
const PROTECTED_BY_MIST ; 1
|
|
const GETTING_PUMPED ; 2 ; Focus Energy
|
|
const_skip ; 3 ; unused
|
|
const HAS_SUBSTITUTE_UP ; 4
|
|
const NEEDS_TO_RECHARGE ; 5 ; Hyper Beam
|
|
const USING_RAGE ; 6
|
|
const SEEDED ; 7
|
|
|
|
; wPlayerBattleStatus3 or wEnemyBattleStatus3 bit flags
|
|
const_def
|
|
const BADLY_POISONED ; 0
|
|
const HAS_LIGHT_SCREEN_UP ; 1
|
|
const HAS_REFLECT_UP ; 2
|
|
const TRANSFORMED ; 3
|