mirror of
https://github.com/pret/pokered.git
synced 2024-10-24 15:27:10 +00:00
64b4cf624f
Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
233 lines
4.3 KiB
NASM
Executable file
233 lines
4.3 KiB
NASM
Executable file
SetDefaultNames: ; 60ca (1:60ca)
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ld a, [wLetterPrintingDelayFlags]
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push af
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ld a, [W_OPTIONS]
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push af
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ld a, [wd732]
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push af
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ld hl, wPlayerName
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ld bc, $d8a
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xor a
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call FillMemory
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ld hl, wSpriteStateData1
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ld bc, $200
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xor a
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call FillMemory
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pop af
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ld [wd732], a
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pop af
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ld [W_OPTIONS], a
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pop af
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ld [wLetterPrintingDelayFlags], a
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ld a, [wOptionsInitialized]
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and a
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call z, InitOptions
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ld hl, NintenText
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ld de, wPlayerName
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ld bc, $b
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call CopyData
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ld hl, SonyText
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ld de, W_RIVALNAME
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ld bc, $b
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jp CopyData
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OakSpeech: ; 6115 (1:6115)
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ld a,$FF
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call PlaySound ; stop music
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ld a, BANK(Music_Routes2)
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ld c,a
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ld a, MUSIC_ROUTES2
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call PlayMusic
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call ClearScreen
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call LoadTextBoxTilePatterns
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call SetDefaultNames
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predef InitPlayerData2
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ld hl,wNumBoxItems
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ld a,POTION
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ld [wcf91],a
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ld a,1
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ld [wItemQuantity],a
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call AddItemToInventory ; give one potion
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ld a,[W_ANIMATIONID]
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ld [wDestinationMap],a
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call SpecialWarpIn
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xor a
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ld [hTilesetType],a
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ld a,[wd732]
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bit 1,a ; possibly a debug mode bit
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jp nz,.skipChoosingNames
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ld de,ProfOakPic
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ld bc, (Bank(ProfOakPic) << 8) | $00
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call IntroDisplayPicCenteredOrUpperRight
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call FadeInIntroPic
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ld hl,OakSpeechText1
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call PrintText
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call GBFadeOutToWhite
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call ClearScreen
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ld a,NIDORINO
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ld [wd0b5],a
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ld [wcf91],a
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call GetMonHeader
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coord hl, 6, 4
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call LoadFlippedFrontSpriteByMonIndex
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call MovePicLeft
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ld hl,OakSpeechText2
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call PrintText
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call GBFadeOutToWhite
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call ClearScreen
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ld de,RedPicFront
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ld bc,(Bank(RedPicFront) << 8) | $00
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call IntroDisplayPicCenteredOrUpperRight
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call MovePicLeft
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ld hl,IntroducePlayerText
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call PrintText
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call ChoosePlayerName
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call GBFadeOutToWhite
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call ClearScreen
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ld de,Rival1Pic
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ld bc,(Bank(Rival1Pic) << 8) | $00
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call IntroDisplayPicCenteredOrUpperRight
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call FadeInIntroPic
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ld hl,IntroduceRivalText
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call PrintText
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call ChooseRivalName
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.skipChoosingNames
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call GBFadeOutToWhite
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call ClearScreen
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ld de,RedPicFront
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ld bc,(Bank(RedPicFront) << 8) | $00
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call IntroDisplayPicCenteredOrUpperRight
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call GBFadeInFromWhite
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ld a,[wd72d]
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and a
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jr nz,.next
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ld hl,OakSpeechText3
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call PrintText
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.next
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ld a,[H_LOADEDROMBANK]
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push af
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ld a,SFX_SHRINK
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call PlaySound
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pop af
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ld [H_LOADEDROMBANK],a
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ld [MBC1RomBank],a
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ld c,4
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call DelayFrames
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ld de,RedSprite
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ld hl,vSprites
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ld bc,(BANK(RedSprite) << 8) | $0C
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call CopyVideoData
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ld de,ShrinkPic1
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ld bc,(BANK(ShrinkPic1) << 8) | $00
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call IntroDisplayPicCenteredOrUpperRight
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ld c,4
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call DelayFrames
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ld de,ShrinkPic2
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ld bc,(BANK(ShrinkPic2) << 8) | $00
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call IntroDisplayPicCenteredOrUpperRight
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call ResetPlayerSpriteData
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ld a,[H_LOADEDROMBANK]
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push af
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ld a, BANK(Music_PalletTown)
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ld [wc0ef],a
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ld [wc0f0],a
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ld a,$A
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ld [wMusicHeaderPointer],a
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ld a,$FF
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ld [wc0ee],a
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call PlaySound ; stop music
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pop af
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ld [H_LOADEDROMBANK],a
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ld [MBC1RomBank],a
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ld c,20
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call DelayFrames
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coord hl, 6, 5
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ld b,7
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ld c,7
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call ClearScreenArea
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call LoadTextBoxTilePatterns
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ld a,1
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ld [wUpdateSpritesEnabled],a
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ld c,50
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call DelayFrames
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call GBFadeOutToWhite
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jp ClearScreen
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OakSpeechText1: ; 6253 (1:6253)
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TX_FAR _OakSpeechText1
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db "@"
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OakSpeechText2: ; 6258 (1:6258)
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TX_FAR _OakSpeechText2A
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db $14 ; play NIDORINA cry from TextCommandSounds
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TX_FAR _OakSpeechText2B
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db "@"
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IntroducePlayerText: ; 6262 (1:6262)
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TX_FAR _IntroducePlayerText
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db "@"
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IntroduceRivalText: ; 6267 (1:6267)
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TX_FAR _IntroduceRivalText
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db "@"
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OakSpeechText3: ; 626c (1:626c)
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TX_FAR _OakSpeechText3
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db "@"
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FadeInIntroPic: ; 6271 (1:6271)
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ld hl,IntroFadePalettes
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ld b,6
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.next
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ld a,[hli]
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ld [rBGP],a
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ld c,10
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call DelayFrames
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dec b
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jr nz,.next
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ret
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IntroFadePalettes: ; 6282 (1:6282)
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db %01010100
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db %10101000
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db %11111100
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db %11111000
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db %11110100
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db %11100100
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MovePicLeft: ; 6288 (1:6288)
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ld a,119
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ld [rWX],a
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call DelayFrame
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ld a,$E4
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ld [rBGP],a
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.next
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call DelayFrame
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ld a,[rWX]
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sub 8
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cp $FF
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ret z
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ld [rWX],a
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jr .next
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DisplayPicCenteredOrUpperRight: ; 62a1 (1:62a1)
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call GetPredefRegisters
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IntroDisplayPicCenteredOrUpperRight: ; 62a4 (1:62a4)
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; b = bank
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; de = address of compressed pic
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; c: 0 = centred, non-zero = upper-right
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push bc
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ld a,b
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call UncompressSpriteFromDE
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ld hl,S_SPRITEBUFFER1
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ld de,S_SPRITEBUFFER0
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ld bc,$310
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call CopyData
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ld de,vFrontPic
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call InterlaceMergeSpriteBuffers
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pop bc
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ld a,c
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and a
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coord hl, 15, 1
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jr nz,.next
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coord hl, 6, 4
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.next
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xor a
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ld [$FFE1],a
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predef_jump CopyUncompressedPicToTilemap
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