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0a62d48df2
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
4 lines
135 B
NASM
4 lines
135 B
NASM
; tilesets with water
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WaterTilesets:
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db OVERWORLD, FOREST, DOJO, GYM, SHIP, SHIP_PORT, CAVERN, FACILITY, PLATEAU
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db $ff ; terminator
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