pokered/data/mapHeaders/BluesHouse.asm

8 lines
247 B
NASM
Executable file

BluesHouse_h:
db HOUSE ; tileset
db BLUES_HOUSE_HEIGHT, BLUES_HOUSE_WIDTH ; dimensions (y, x)
dw BluesHouse_Blocks ; blocks
dw BluesHouse_TextPointers ; texts
dw BluesHouse_Script ; scripts
db 0 ; connections
dw BluesHouse_Object ; objects