pokered/scripts/SilphCo7F.asm

527 lines
9.5 KiB
NASM
Executable file

SilphCo7F_Script:
call SilphCo7Script_51b77
call EnableAutoTextBoxDrawing
ld hl, SilphCo7TrainerHeader0
ld de, SilphCo7F_ScriptPointers
ld a, [wSilphCo7FCurScript]
call ExecuteCurMapScriptInTable
ld [wSilphCo7FCurScript], a
ret
SilphCo7Script_51b77:
ld hl, wCurrentMapScriptFlags
bit 5, [hl]
res 5, [hl]
ret z
ld hl, SilphCo7GateCoords
call SilphCo7Text_51bc8
call SilphCo7Text_51bf4
CheckEvent EVENT_SILPH_CO_7_UNLOCKED_DOOR1
jr nz, .asm_51b9e
push af
ld a, $54
ld [wNewTileBlockID], a
lb bc, 3, 5
predef ReplaceTileBlock
pop af
.asm_51b9e
CheckEventAfterBranchReuseA EVENT_SILPH_CO_7_UNLOCKED_DOOR2, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
jr nz, .asm_51bb1
push af
ld a, $54
ld [wNewTileBlockID], a
lb bc, 2, 10
predef ReplaceTileBlock
pop af
.asm_51bb1
CheckEventAfterBranchReuseA EVENT_SILPH_CO_7_UNLOCKED_DOOR3, EVENT_SILPH_CO_7_UNLOCKED_DOOR2
ret nz
ld a, $54
ld [wNewTileBlockID], a
lb bc, 6, 10
predef_jump ReplaceTileBlock
SilphCo7GateCoords:
db $03,$05
db $02,$0A
db $06,$0A
db $FF
SilphCo7Text_51bc8:
push hl
ld hl, wCardKeyDoorY
ld a, [hli]
ld b, a
ld a, [hl]
ld c, a
xor a
ld [hUnlockedSilphCoDoors], a
pop hl
.asm_51bd4
ld a, [hli]
cp $ff
jr z, .asm_51bf0
push hl
ld hl, hUnlockedSilphCoDoors
inc [hl]
pop hl
cp b
jr z, .asm_51be5
inc hl
jr .asm_51bd4
.asm_51be5
ld a, [hli]
cp c
jr nz, .asm_51bd4
ld hl, wCardKeyDoorY
xor a
ld [hli], a
ld [hl], a
ret
.asm_51bf0
xor a
ld [hUnlockedSilphCoDoors], a
ret
SilphCo7Text_51bf4:
EventFlagAddress hl, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
ld a, [hUnlockedSilphCoDoors]
and a
ret z
cp $1
jr nz, .next1
SetEventReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR1
ret
.next1
cp $2
jr nz, .next2
SetEventAfterBranchReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR2, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
ret
.next2
SetEventAfterBranchReuseHL EVENT_SILPH_CO_7_UNLOCKED_DOOR3, EVENT_SILPH_CO_7_UNLOCKED_DOOR1
ret
SilphCo7Text_51c0c:
xor a
ld [wJoyIgnore], a
SilphCo7Text_51c10:
ld [wSilphCo7FCurScript], a
ld [wCurMapScript], a
ret
SilphCo7F_ScriptPointers:
dw SilphCo7Script0
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
dw SilphCo7Script3
dw SilphCo7Script4
dw SilphCo7Script5
SilphCo7Script0:
CheckEvent EVENT_BEAT_SILPH_CO_RIVAL
jp nz, CheckFightingMapTrainers
ld hl, CoordsData_51c78
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
xor a
ld [hJoyHeld], a
ld a, $f0
ld [wJoyIgnore], a
ld a, PLAYER_DIR_DOWN
ld [wPlayerMovingDirection], a
ld a, SFX_STOP_ALL_MUSIC
ld [wNewSoundID], a
call PlaySound
ld c, BANK(Music_MeetRival)
ld a, MUSIC_MEET_RIVAL
call PlayMusic
ld a, $9
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $9
ld [hSpriteIndex], a
call SetSpriteMovementBytesToFF
ld de, MovementData_51c7d
ld a, [wCoordIndex]
ld [wcf0d], a
cp $1
jr z, .asm_51c6c
inc de
.asm_51c6c
ld a, $9
ld [hSpriteIndex], a
call MoveSprite
ld a, $3
jp SilphCo7Text_51c10
CoordsData_51c78:
db $02,$03
db $03,$03
db $FF
MovementData_51c7d:
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db $FF
SilphCo7Script3:
ld a, [wd730]
bit 0, a
ret nz
xor a
ld [wJoyIgnore], a
ld a, $d
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld hl, wd72d
set 6, [hl]
set 7, [hl]
ld hl, SilphCo7Text14
ld de, SilphCo7Text_51ecd
call SaveEndBattleTextPointers
ld a, OPP_SONY2
ld [wCurOpponent], a
ld a, [wRivalStarter]
cp STARTER2
jr nz, .asm_51cb6
ld a, $7
jr .asm_51cc0
.asm_51cb6
cp STARTER3
jr nz, .asm_51cbe
ld a, $8
jr .asm_51cc0
.asm_51cbe
ld a, $9
.asm_51cc0
ld [wTrainerNo], a
ld a, $4
jp SilphCo7Text_51c10
SilphCo7Script4:
ld a, [wIsInBattle]
cp $ff
jp z, SilphCo7Text_51c0c
ld a, $f0
ld [wJoyIgnore], a
SetEvent EVENT_BEAT_SILPH_CO_RIVAL
ld a, PLAYER_DIR_DOWN
ld [wPlayerMovingDirection], a
ld a, $9
ld [hSpriteIndex], a
ld a, SPRITE_FACING_UP
ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $f
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, SFX_STOP_ALL_MUSIC
ld [wNewSoundID], a
call PlaySound
callba Music_RivalAlternateStart
ld de, MovementData_51d1d
ld a, [wcf0d]
cp $1
jr nz, .asm_51d0e
ld de, MovementData_51d1a
.asm_51d0e
ld a, $9
ld [hSpriteIndex], a
call MoveSprite
ld a, $5
jp SilphCo7Text_51c10
MovementData_51d1a:
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db $FF
MovementData_51d1d:
db NPC_MOVEMENT_LEFT
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_DOWN
db $FF
SilphCo7Script5:
ld a, [wd730]
bit 0, a
ret nz
ld a, HS_SILPH_CO_7F_RIVAL
ld [wMissableObjectIndex], a
predef HideObject
call PlayDefaultMusic
xor a
ld [wJoyIgnore], a
jp SilphCo7Text_51c10
SilphCo7F_TextPointers:
dw SilphCo7Text1
dw SilphCo7Text2
dw SilphCo7Text3
dw SilphCo7Text4
dw SilphCo7Text5
dw SilphCo7Text6
dw SilphCo7Text7
dw SilphCo7Text8
dw SilphCo7Text9
dw PickUpItemText
dw PickUpItemText
dw PickUpItemText
dw SilphCo7Text13
dw SilphCo7Text14
dw SilphCo7Text15
SilphCo7TrainerHeader0:
dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_0
db ($2 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_0
dw SilphCo7BattleText1 ; TextBeforeBattle
dw SilphCo7AfterBattleText1 ; TextAfterBattle
dw SilphCo7EndBattleText1 ; TextEndBattle
dw SilphCo7EndBattleText1 ; TextEndBattle
SilphCo7TrainerHeader1:
dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_1
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_1
dw SilphCo7BattleText2 ; TextBeforeBattle
dw SilphCo7AfterBattleText2 ; TextAfterBattle
dw SilphCo7EndBattleText2 ; TextEndBattle
dw SilphCo7EndBattleText2 ; TextEndBattle
SilphCo7TrainerHeader2:
dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_2
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_2
dw SilphCo7BattleText3 ; TextBeforeBattle
dw SilphCo7AfterBattleText3 ; TextAfterBattle
dw SilphCo7EndBattleText3 ; TextEndBattle
dw SilphCo7EndBattleText3 ; TextEndBattle
SilphCo7TrainerHeader3:
dbEventFlagBit EVENT_BEAT_SILPH_CO_7F_TRAINER_3, 1
db ($4 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_SILPH_CO_7F_TRAINER_3, 1
dw SilphCo7BattleText4 ; TextBeforeBattle
dw SilphCo7AfterBattleText4 ; TextAfterBattle
dw SilphCo7EndBattleText4 ; TextEndBattle
dw SilphCo7EndBattleText4 ; TextEndBattle
db $ff
SilphCo7Text1:
; lapras guy
text_asm
ld a, [wd72e]
bit 0, a ; got lapras?
jr z, .givelapras
CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
jr nz, .savedsilph
ld hl, .LaprasGuyText
call PrintText
jr .done
.givelapras
ld hl, .MeetLaprasGuyText
call PrintText
lb bc, LAPRAS, 15
call GivePokemon
jr nc, .done
ld a, [wSimulatedJoypadStatesEnd]
and a
call z, WaitForTextScrollButtonPress
call EnableAutoTextBoxDrawing
ld hl, .HeresYourLaprasText
call PrintText
ld hl, wd72e
set 0, [hl]
jr .done
.savedsilph
ld hl, .LaprasGuySavedText
call PrintText
.done
jp TextScriptEnd
.MeetLaprasGuyText
text_far _MeetLaprasGuyText
text_end
.HeresYourLaprasText
text_far _HeresYourLaprasText
text_end
.LaprasGuyText
text_far _LaprasGuyText
text_end
.LaprasGuySavedText
text_far _LaprasGuySavedText
text_end
SilphCo7Text2:
text_asm
CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
jr nz, .savedsilph
ld hl, .rockettext
call PrintText
jr .done
.savedsilph
ld hl, .savedtext
call PrintText
.done
jp TextScriptEnd
.rockettext
text_far _SilphCo7Text_51e00
text_end
.savedtext
text_far _CanceledMasterBallText
text_end
SilphCo7Text3:
text_asm
CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
jr nz, .savedsilph
ld hl, .rockettext
call PrintText
jr .done
.savedsilph
ld hl, .savedtext
call PrintText
.done
jp TextScriptEnd
.rockettext
text_far _SilphCo7Text_51e23
text_end
.savedtext
text_far _SilphCo7Text_51e28
text_end
SilphCo7Text4:
text_asm
CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
jr nz, .savedsilph
ld hl, .rockettext
call PrintText
jr .done
.savedsilph
ld hl, .savedtext
call PrintText
.done
jp TextScriptEnd
.rockettext
text_far _SilphCo7Text_51e46
text_end
.savedtext
text_far _SilphCo7Text_51e4b
text_end
SilphCo7Text5:
text_asm
ld hl, SilphCo7TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo7BattleText1:
text_far _SilphCo7BattleText1
text_end
SilphCo7EndBattleText1:
text_far _SilphCo7EndBattleText1
text_end
SilphCo7AfterBattleText1:
text_far _SilphCo7AfterBattleText1
text_end
SilphCo7Text6:
text_asm
ld hl, SilphCo7TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SilphCo7BattleText2:
text_far _SilphCo7BattleText2
text_end
SilphCo7EndBattleText2:
text_far _SilphCo7EndBattleText2
text_end
SilphCo7AfterBattleText2:
text_far _SilphCo7AfterBattleText2
text_end
SilphCo7Text7:
text_asm
ld hl, SilphCo7TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
SilphCo7BattleText3:
text_far _SilphCo7BattleText3
text_end
SilphCo7EndBattleText3:
text_far _SilphCo7EndBattleText3
text_end
SilphCo7AfterBattleText3:
text_far _SilphCo7AfterBattleText3
text_end
SilphCo7Text8:
text_asm
ld hl, SilphCo7TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
SilphCo7BattleText4:
text_far _SilphCo7BattleText4
text_end
SilphCo7EndBattleText4:
text_far _SilphCo7EndBattleText4
text_end
SilphCo7AfterBattleText4:
text_far _SilphCo7AfterBattleText4
text_end
SilphCo7Text9:
text_asm
ld hl, SilphCo7Text_51ebe
call PrintText
jp TextScriptEnd
SilphCo7Text_51ebe:
text_far _SilphCo7Text_51ebe
text_end
SilphCo7Text13:
text_far _SilphCo7Text_51ec3
text_end
SilphCo7Text14:
text_far _SilphCo7Text_51ec8
text_end
SilphCo7Text_51ecd:
text_far _SilphCo7Text_51ecd
text_end
SilphCo7Text15:
text_far _SilphCo7Text_51ed2
text_end