pokered/engine
2020-07-06 12:40:36 -04:00
..
battle Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
debug H_CONSTANTNAMES -> hConstantNames 2020-07-03 19:59:41 -04:00
events text_linkpromptbutton -> text_waitbutton 2020-07-06 12:40:36 -04:00
gfx UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT 2020-07-04 16:16:29 -04:00
items TM/HM constants named after moves 2020-07-05 22:52:27 -04:00
link Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
math H_CONSTANTNAMES -> hConstantNames 2020-07-03 19:59:41 -04:00
menus text_linkpromptbutton -> text_waitbutton 2020-07-06 12:40:36 -04:00
movie Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
overworld Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc) 2020-07-06 12:28:31 -04:00
pokemon Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
slots Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
flag_action.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
joypad.asm rename hJoyHeldLast -> hJoyLast 2015-02-07 11:39:49 -08:00
play_time.asm Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) 2020-06-27 15:32:24 -04:00
predefs.asm Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) 2020-06-27 15:32:24 -04:00