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https://github.com/pret/pokered.git
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191 lines
3.7 KiB
NASM
191 lines
3.7 KiB
NASM
DrawAllPokeballs: ; 3a849 (e:6849)
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call LoadPartyPokeballGfx
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call SetupOwnPartyPokeballs
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ld a, [W_ISINBATTLE]
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dec a
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ret z ; return if wild pokémon
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jp SetupEnemyPartyPokeballs
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DrawEnemyPokeballs: ; 0x3a857
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call LoadPartyPokeballGfx
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jp SetupEnemyPartyPokeballs
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LoadPartyPokeballGfx: ; 3a85d (e:685d)
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ld de, PokeballTileGraphics
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ld hl, vSprites + $310
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ld bc, (BANK(PokeballTileGraphics) << 8) + $04
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jp CopyVideoData
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SetupOwnPartyPokeballs: ; 3a869 (e:6869)
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call PlacePlayerHUDTiles
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ld hl, wPartyMon1
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ld de, wPartyCount
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call SetupPokeballs
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ld a, $60
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ld hl, W_BASECOORDX
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ld [hli], a
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ld [hl], a
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ld a, $8
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ld [wTrainerEngageDistance], a
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ld hl, wOAMBuffer
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jp WritePokeballOAMData
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SetupEnemyPartyPokeballs: ; 3a887 (e:6887)
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call PlaceEnemyHUDTiles
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ld hl, wEnemyMons
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ld de, wEnemyPartyCount
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call SetupPokeballs
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ld hl, W_BASECOORDX
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ld a, $48
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ld [hli], a
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ld [hl], $20
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ld a, $f8
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ld [wTrainerEngageDistance], a
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ld hl, wOAMBuffer + PARTY_LENGTH * 4
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jp WritePokeballOAMData
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SetupPokeballs: ; 0x3a8a6
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ld a, [de]
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push af
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ld de, wBuffer
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ld c, PARTY_LENGTH
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ld a, $34 ; empty pokeball
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.emptyloop
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ld [de], a
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inc de
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dec c
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jr nz, .emptyloop
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pop af
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ld de, wBuffer
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.monloop
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push af
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call PickPokeball
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inc de
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pop af
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dec a
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jr nz, .monloop
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ret
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PickPokeball: ; 3a8c2 (e:68c2)
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inc hl
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ld a, [hli]
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and a
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jr nz, .alive
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ld a, [hl]
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and a
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ld b, $33 ; crossed ball (fainted)
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jr z, .done_fainted
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.alive
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inc hl
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inc hl
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ld a, [hl] ; status
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and a
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ld b, $32 ; black ball (status)
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jr nz, .done
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dec b ; regular ball
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jr .done
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.done_fainted
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inc hl
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inc hl
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.done
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ld a, b
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ld [de], a
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ld bc, $0028 ; rest of mon struct
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add hl, bc
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ret
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WritePokeballOAMData: ; 3a8e1 (e:68e1)
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ld de, wBuffer
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ld c, PARTY_LENGTH
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.loop
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ld a, [W_BASECOORDY]
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ld [hli], a
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ld a, [W_BASECOORDX]
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ld [hli], a
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ld a, [de]
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ld [hli], a
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xor a
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ld [hli], a
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ld a, [W_BASECOORDX]
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ld b, a
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ld a, [wTrainerEngageDistance]
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add b
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ld [W_BASECOORDX], a
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inc de
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dec c
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jr nz, .loop
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ret
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PlacePlayerHUDTiles: ; 3a902 (e:6902)
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ld hl, PlayerBattleHUDGraphicsTiles
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ld de, wTrainerFacingDirection
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ld bc, $3
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call CopyData
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coord hl, 18, 10
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ld de, rIE
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jr PlaceHUDTiles
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PlayerBattleHUDGraphicsTiles: ; 3a916 (e:6916)
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; The tile numbers for specific parts of the battle display for the player's pokemon
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db $73 ; unused ($73 is hardcoded into the routine that uses these bytes)
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db $77 ; lower-right corner tile of the HUD
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db $6F ; lower-left triangle tile of the HUD
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PlaceEnemyHUDTiles: ; 3a919 (e:6919)
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ld hl, EnemyBattleHUDGraphicsTiles
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ld de, wTrainerFacingDirection
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ld bc, $3
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call CopyData
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coord hl, 1, 2
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ld de, $1
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jr PlaceHUDTiles
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EnemyBattleHUDGraphicsTiles: ; 3a92d (e:692d)
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; The tile numbers for specific parts of the battle display for the enemy
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db $73 ; unused ($73 is hardcoded in the routine that uses these bytes)
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db $74 ; lower-left corner tile of the HUD
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db $78 ; lower-right triangle tile of the HUD
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PlaceHUDTiles: ; 3a930 (e:6930)
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ld [hl], $73
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ld bc, SCREEN_WIDTH
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add hl, bc
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ld a, [wTrainerScreenY]
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ld [hl], a
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ld a, $8
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.asm_3a93c
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add hl, de
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ld [hl], $76
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dec a
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jr nz, .asm_3a93c
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add hl, de
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ld a, [wTrainerScreenX]
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ld [hl], a
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ret
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SetupPlayerAndEnemyPokeballs: ; 3a948 (e:6948)
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call LoadPartyPokeballGfx
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ld hl, wPartyMons
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ld de, wPartyCount
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call SetupPokeballs
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ld hl, W_BASECOORDX
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ld a, $50
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ld [hli], a
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ld [hl], $40
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ld a, $8
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ld [wTrainerEngageDistance], a
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ld hl, wOAMBuffer
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call WritePokeballOAMData
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ld hl, wEnemyMons
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ld de, wEnemyPartyCount
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call SetupPokeballs
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ld hl, W_BASECOORDX
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ld a, $50
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ld [hli], a
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ld [hl], $68
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ld hl, wOAMBuffer + $18
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jp WritePokeballOAMData
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; four tiles: pokeball, black pokeball (status ailment), crossed out pokeball (faited) and pokeball slot (no mon)
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PokeballTileGraphics:: ; 3a97e (e:697e)
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INCBIN "gfx/pokeball.2bpp"
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