pokered/engine/load_pokedex_tiles.asm

11 lines
429 B
NASM
Executable file

; Loads tile patterns for tiles used in the pokedex.
LoadPokedexTilePatterns:
call LoadHpBarAndStatusTilePatterns
ld de, PokedexTileGraphics
ld hl, vChars2 + $600
lb bc, BANK(PokedexTileGraphics), (PokedexTileGraphicsEnd - PokedexTileGraphics) / $10
call CopyVideoData
ld de, PokeballTileGraphics
ld hl, vChars2 + $720
lb bc, BANK(PokeballTileGraphics), $01
jp CopyVideoData ; load pokeball tile for marking caught mons