Disassembly of Pokémon Red/Blue
Find a file
2021-04-18 15:20:48 -04:00
.travis Add Travis webhook for tools/unnamed.py 2020-06-28 20:23:26 -04:00
audio Trim extra newlines from some files 2021-04-08 12:51:25 -04:00
constants Use rgbds 0.5.0 features: 2021-04-17 19:06:56 -04:00
data Use rgbds 0.5.0 features: 2021-04-17 19:06:56 -04:00
engine Use rgbds 0.5.0 features: 2021-04-17 19:06:56 -04:00
gfx Fix file modes 2020-11-14 20:52:10 -06:00
home Use rgbds 0.5.0 features: 2021-04-17 19:06:56 -04:00
macros Use rgbds 0.5.0 features: 2021-04-17 19:06:56 -04:00
maps Fix file modes 2020-11-14 20:52:10 -06:00
scripts The 'def_trainers' macro checks that trainers' event flag bits are correct (#318) 2021-04-13 18:24:37 -04:00
text Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
tools Prevent some gcc versions from complaining about {0} in tools/scan_includes.c 2021-04-17 19:28:38 -04:00
.gitattributes Replace .tilecoll files with tile ID db data 2020-06-27 21:43:32 -04:00
.gitignore Remove user system-specific files from .gitignore 2020-07-05 19:44:00 -04:00
.travis.yml Actually use rgbds 0.5.0 2021-04-17 19:16:12 -04:00
audio.asm Fix reference to unused_fanfare.asm 2020-11-30 21:34:29 +00:00
charmap.asm Fix Japanese charmap: large "オ" is $84, small "ォ" is $F4 2020-07-05 18:56:24 -04:00
constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
home.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
hram.asm Identify hUILayoutFlags 2021-02-13 19:48:34 -05:00
INSTALL.md Explain how to use a local copy of rgbds 2021-04-18 15:20:48 -04:00
layout.link Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) 2020-07-21 19:46:12 -04:00
macros.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
main.asm Fix file modes 2020-11-14 20:52:10 -06:00
Makefile Separate splash screen, intro, and credits (like pokegold/pokecrystal) 2020-08-28 09:54:57 -04:00
maps.asm data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects 2020-07-03 18:19:56 -04:00
README.md Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
rgbdscheck.asm Use rgbds 0.5.0 features: 2021-04-17 19:06:56 -04:00
roms.sha1 Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
sram.asm Update related tile animation constants 2020-11-29 21:28:38 +00:00
text.asm Names for more SECTIONs 2020-07-07 14:45:24 -04:00
vram.asm Use labels for HRAM and VRAM 2020-07-06 21:13:17 -04:00
wram.asm Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant 2021-04-13 20:08:38 -04:00

Pokémon Red and Blue Build Status

This is a disassembly of Pokémon Red and Blue.

It builds the following ROMs:

  • Pokemon Red (UE) [S][!].gb sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
  • Pokemon Blue (UE) [S][!].gb sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2
  • BLUEMONS.GB (debug build) sha1: 5b1456177671b79b263c614ea0e7cc9ac542e9c4

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: