mirror of
https://github.com/pret/pokered.git
synced 2024-10-23 23:18:23 +00:00
4452acb021
swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
17 lines
367 B
NASM
Executable file
17 lines
367 B
NASM
Executable file
FuchsiaHouse3Object: ; 0x56221 (size=34)
|
|
db $c ; border block
|
|
|
|
db $3 ; warps
|
|
db $0, $2, $8, $ff
|
|
db $7, $2, $7, $ff
|
|
db $7, $3, $7, $ff
|
|
|
|
db $0 ; signs
|
|
|
|
db $1 ; objects
|
|
object SPRITE_FISHER, $5, $3, STAY, RIGHT, $1 ; person
|
|
|
|
; warp-to
|
|
EVENT_DISP FUCHSIA_HOUSE_3_WIDTH, $0, $2
|
|
EVENT_DISP FUCHSIA_HOUSE_3_WIDTH, $7, $2
|
|
EVENT_DISP FUCHSIA_HOUSE_3_WIDTH, $7, $3
|