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dfc152d667
Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
19 lines
504 B
NASM
Executable file
19 lines
504 B
NASM
Executable file
AgathaObject: ; 0x76534 (size=44)
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db $0 ; border block
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db $4 ; warps
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db $b, $4, $2, BRUNOS_ROOM
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db $b, $5, $3, BRUNOS_ROOM
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db $0, $4, $0, LANCES_ROOM
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db $0, $5, $0, LANCES_ROOM
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db $0 ; signs
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db $1 ; objects
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object SPRITE_AGATHA, $5, $2, STAY, DOWN, $1, OPP_AGATHA, $1
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; warp-to
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EVENT_DISP AGATHAS_ROOM_WIDTH, $b, $4 ; BRUNOS_ROOM
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EVENT_DISP AGATHAS_ROOM_WIDTH, $b, $5 ; BRUNOS_ROOM
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EVENT_DISP AGATHAS_ROOM_WIDTH, $0, $4 ; LANCES_ROOM
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EVENT_DISP AGATHAS_ROOM_WIDTH, $0, $5 ; LANCES_ROOM
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