pokered/data/sgb/sgb_border.asm
Rangi b29e5ee203 Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00

62 lines
871 B
NASM
Executable file

BorderPalettes:
IF DEF(_RED)
INCBIN "gfx/sgb/red_border.tilemap"
ENDC
IF DEF(_BLUE)
INCBIN "gfx/sgb/blue_border.tilemap"
ENDC
ds $100
IF DEF(_RED)
RGB 30,29,29 ; PAL_SGB1
RGB 25,22,25
RGB 25,17,21
RGB 24,14,12
ENDC
IF DEF(_BLUE)
RGB 0,0,0 ; PAL_SGB1 (the first color is not defined, but if used, turns up as 30,29,29... o_O)
RGB 10,17,26
RGB 5,9,20
RGB 16,20,27
ENDC
ds $18
IF DEF(_RED)
RGB 30,29,29 ; PAL_SGB2
RGB 22,31,16
RGB 27,20,6
RGB 15,15,15
ENDC
IF DEF(_BLUE)
RGB 30,29,29 ; PAL_SGB2
RGB 27,11,6
RGB 5,9,20
RGB 28,25,15
ENDC
ds $18
IF DEF(_RED)
RGB 30,29,29 ; PAL_SGB3
RGB 31,31,17
RGB 18,21,29
RGB 15,15,15
ENDC
IF DEF(_BLUE)
RGB 30,29,29 ; PAL_SGB3
RGB 12,15,11
RGB 5,9,20
RGB 14,22,17
ENDC
ds $18
SGBBorderGraphics:
IF DEF(_RED)
INCBIN "gfx/sgb/red_border.2bpp"
ENDC
IF DEF(_BLUE)
INCBIN "gfx/sgb/blue_border.2bpp"
ENDC