mirror of
https://github.com/pret/pokered.git
synced 2024-10-24 15:27:10 +00:00
303 lines
5.6 KiB
NASM
Executable file
303 lines
5.6 KiB
NASM
Executable file
PlayerPC: ; 78e6 (1:78e6)
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ld hl, wd730
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set 6, [hl]
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ld a, ITEM_NAME
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ld [wNameListType], a
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call SaveScreenTilesToBuffer1
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xor a
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ld [wBagSavedMenuItem], a
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ld [wParentMenuItem], a
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ld a, [wFlags_0xcd60]
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bit 3, a ; accessing player's PC through another PC?
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jr nz, PlayerPCMenu
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; accessing it directly
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ld a, SFX_TURN_ON_PC
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call PlaySound
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ld hl, TurnedOnPC2Text
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call PrintText
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PlayerPCMenu: ; 790c (1:790c)
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ld a, [wParentMenuItem]
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ld [wCurrentMenuItem], a
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ld hl, wFlags_0xcd60
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set 5, [hl]
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call LoadScreenTilesFromBuffer2
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coord hl, 0, 0
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ld b, $8
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ld c, $e
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call TextBoxBorder
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call UpdateSprites
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coord hl, 2, 2
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ld de, PlayersPCMenuEntries
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call PlaceString
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ld hl, wTopMenuItemY
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ld a, 2
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ld [hli], a ; wTopMenuItemY
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dec a
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ld [hli], a ; wTopMenuItemX
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inc hl
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inc hl
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ld a, 3
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ld [hli], a ; wMaxMenuItem
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ld a, A_BUTTON | B_BUTTON
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ld [hli], a ; wMenuWatchedKeys
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xor a
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ld [hl], a
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ld hl, wListScrollOffset
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ld [hli], a ; wListScrollOffset
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ld [hl], a ; wMenuWatchMovingOutOfBounds
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ld [wPlayerMonNumber], a
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ld hl, WhatDoYouWantText
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call PrintText
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call HandleMenuInput
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bit 1, a
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jp nz, ExitPlayerPC
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call PlaceUnfilledArrowMenuCursor
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ld a, [wCurrentMenuItem]
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ld [wParentMenuItem], a
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and a
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jp z, PlayerPCWithdraw
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dec a
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jp z, PlayerPCDeposit
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dec a
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jp z, PlayerPCToss
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ExitPlayerPC: ; 796d (1:796d)
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ld a, [wFlags_0xcd60]
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bit 3, a ; accessing player's PC through another PC?
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jr nz, .next
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; accessing it directly
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ld a, SFX_TURN_OFF_PC
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call PlaySound
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call WaitForSoundToFinish
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.next
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ld hl, wFlags_0xcd60
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res 5, [hl]
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call LoadScreenTilesFromBuffer2
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xor a
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ld [wListScrollOffset], a
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ld [wBagSavedMenuItem], a
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ld hl, wd730
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res 6, [hl]
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xor a
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ld [wDoNotWaitForButtonPressAfterDisplayingText], a
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ret
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PlayerPCDeposit: ; 7995 (1:7995)
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xor a
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ld [wCurrentMenuItem], a
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ld [wListScrollOffset], a
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ld a, [wNumBagItems]
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and a
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jr nz, .loop
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ld hl, NothingToDepositText
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call PrintText
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jp PlayerPCMenu
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.loop
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ld hl, WhatToDepositText
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call PrintText
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ld hl, wNumBagItems
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ld a, l
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ld [wListPointer], a
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ld a, h
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ld [wListPointer + 1], a
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xor a
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ld [wPrintItemPrices], a
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ld a, ITEMLISTMENU
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ld [wListMenuID], a
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call DisplayListMenuID
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jp c, PlayerPCMenu
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call IsKeyItem
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ld a, 1
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ld [wItemQuantity], a
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ld a, [wIsKeyItem]
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and a
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jr nz, .next
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; if it's not a key item, there can be more than one of the item
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ld hl, DepositHowManyText
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call PrintText
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call DisplayChooseQuantityMenu
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cp $ff
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jp z, .loop
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.next
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ld hl, wNumBoxItems
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call AddItemToInventory
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jr c, .roomAvailable
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ld hl, NoRoomToStoreText
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call PrintText
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jp .loop
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.roomAvailable
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ld hl, wNumBagItems
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call RemoveItemFromInventory
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call WaitForSoundToFinish
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ld a, SFX_WITHDRAW_DEPOSIT
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call PlaySound
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call WaitForSoundToFinish
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ld hl, ItemWasStoredText
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call PrintText
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jp .loop
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PlayerPCWithdraw: ; 7a12 (1:7a12)
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xor a
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ld [wCurrentMenuItem], a
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ld [wListScrollOffset], a
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ld a, [wNumBoxItems]
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and a
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jr nz, .loop
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ld hl, NothingStoredText
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call PrintText
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jp PlayerPCMenu
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.loop
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ld hl, WhatToWithdrawText
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call PrintText
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ld hl, wNumBoxItems
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ld a, l
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ld [wListPointer], a
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ld a, h
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ld [wListPointer + 1], a
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xor a
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ld [wPrintItemPrices], a
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ld a, ITEMLISTMENU
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ld [wListMenuID], a
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call DisplayListMenuID
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jp c, PlayerPCMenu
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call IsKeyItem
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ld a, 1
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ld [wItemQuantity], a
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ld a, [wIsKeyItem]
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and a
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jr nz, .next
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; if it's not a key item, there can be more than one of the item
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ld hl, WithdrawHowManyText
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call PrintText
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call DisplayChooseQuantityMenu
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cp $ff
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jp z, .loop
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.next
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ld hl, wNumBagItems
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call AddItemToInventory
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jr c, .roomAvailable
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ld hl, CantCarryMoreText
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call PrintText
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jp .loop
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.roomAvailable
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ld hl, wNumBoxItems
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call RemoveItemFromInventory
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call WaitForSoundToFinish
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ld a, SFX_WITHDRAW_DEPOSIT
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call PlaySound
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call WaitForSoundToFinish
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ld hl, WithdrewItemText
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call PrintText
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jp .loop
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PlayerPCToss: ; 7a8f (1:7a8f)
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xor a
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ld [wCurrentMenuItem], a
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ld [wListScrollOffset], a
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ld a, [wNumBoxItems]
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and a
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jr nz, .loop
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ld hl, NothingStoredText
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call PrintText
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jp PlayerPCMenu
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.loop
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ld hl, WhatToTossText
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call PrintText
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ld hl, wNumBoxItems
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ld a, l
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ld [wListPointer], a
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ld a, h
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ld [wListPointer + 1], a
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xor a
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ld [wPrintItemPrices], a
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ld a, ITEMLISTMENU
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ld [wListMenuID], a
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push hl
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call DisplayListMenuID
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pop hl
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jp c, PlayerPCMenu
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push hl
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call IsKeyItem
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pop hl
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ld a, 1
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ld [wItemQuantity], a
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ld a, [wIsKeyItem]
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and a
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jr nz, .next
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ld a, [wcf91]
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call IsItemHM
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jr c, .next
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; if it's not a key item, there can be more than one of the item
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push hl
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ld hl, TossHowManyText
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call PrintText
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call DisplayChooseQuantityMenu
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pop hl
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cp $ff
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jp z, .loop
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.next
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call TossItem ; disallows tossing key items
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jp .loop
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PlayersPCMenuEntries: ; 7af5 (1:7af5)
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db "WITHDRAW ITEM"
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next "DEPOSIT ITEM"
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next "TOSS ITEM"
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next "LOG OFF@"
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TurnedOnPC2Text: ; 7b22 (1:7b22)
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TX_FAR _TurnedOnPC2Text
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db "@"
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WhatDoYouWantText: ; 7b27 (1:7b27)
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TX_FAR _WhatDoYouWantText
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db "@"
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WhatToDepositText: ; 7b2c (1:7b2c)
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TX_FAR _WhatToDepositText
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db "@"
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DepositHowManyText: ; 7b31 (1:7b31)
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TX_FAR _DepositHowManyText
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db "@"
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ItemWasStoredText: ; 7b36 (1:7b36)
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TX_FAR _ItemWasStoredText
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db "@"
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NothingToDepositText: ; 7b3b (1:7b3b)
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TX_FAR _NothingToDepositText
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db "@"
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NoRoomToStoreText: ; 7b40 (1:7b40)
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TX_FAR _NoRoomToStoreText
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db "@"
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WhatToWithdrawText: ; 7b45 (1:7b45)
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TX_FAR _WhatToWithdrawText
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db "@"
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WithdrawHowManyText: ; 7b4a (1:7b4a)
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TX_FAR _WithdrawHowManyText
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db "@"
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WithdrewItemText: ; 7b4f (1:7b4f)
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TX_FAR _WithdrewItemText
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db "@"
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NothingStoredText: ; 7b54 (1:7b54)
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TX_FAR _NothingStoredText
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db "@"
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CantCarryMoreText: ; 7b59 (1:7b59)
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TX_FAR _CantCarryMoreText
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db "@"
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WhatToTossText: ; 7b5e (1:7b5e)
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TX_FAR _WhatToTossText
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db "@"
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TossHowManyText: ; 7b63 (1:7b63)
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TX_FAR _TossHowManyText
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db "@"
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