pokered/music/cinnabarmansion.asm
yenatch 1b9ee46af9 Get rid of globals.asm. Use ::s to export labels between objects.
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary

This speeds up build time by at least a third.
2014-01-27 16:24:13 -05:00

173 lines
No EOL
2.5 KiB
NASM

Music_CinnabarMansion_Ch1:: ; 7ed0f (1f:6d0f)
tempo 0, 144
stereopanning 119
vibrato 11, 2, 5
duty 2
Music_CinnabarMansion_branch_7ed19::
notetype 12, 6, 2
octave 5
note E_, 1
note E_, 1
octave 4
note B_, 1
note B_, 1
note C_, 1
rest 2
octave 5
note B_, 2
note E_, 2
octave 4
note C_, 2
note B_, 2
note E_, 2
note C_, 1
octave 5
note B_, 1
rest 2
loopchannel 14, Music_CinnabarMansion_branch_7ed19
notetype 12, 10, 5
rest 16
rest 16
rest 15
octave 4
note C_, 1
octave 5
note B_, 1
note B_, 2
loopchannel 0, Music_CinnabarMansion_branch_7ed19
Music_CinnabarMansion_Ch2:: ; 7ed40 (1f:6d40)
duty 2
togglecall
vibrato 10, 2, 4
notetype 12, 12, 2
Music_CinnabarMansion_branch_7ed48::
rest 16
rest 16
loopchannel 4, Music_CinnabarMansion_branch_7ed48
Music_CinnabarMansion_branch_7ed4e::
notetype 12, 12, 2
Music_CinnabarMansion_branch_7ed50::
callchannel Music_CinnabarMansion_branch_7ed6c
loopchannel 3, Music_CinnabarMansion_branch_7ed50
octave 3
note E_, 4
note D#, 4
note B_, 4
note A#, 4
note G_, 4
note G#, 4
rest 4
note A#, 4
note E_, 4
note D#, 4
note B_, 4
note A#, 4
note G_, 4
note G#, 4
note G_, 4
note D#, 4
loopchannel 0, Music_CinnabarMansion_branch_7ed4e
Music_CinnabarMansion_branch_7ed6c::
octave 3
note E_, 4
note D#, 4
note B_, 4
note A#, 4
note G_, 4
note G#, 4
note A_, 4
note A#, 4
note E_, 4
note D#, 4
note B_, 4
note A#, 4
note G_, 4
note G#, 4
rest 4
note A#, 4
endchannel
Music_CinnabarMansion_Ch3:: ; 7ed7e (1f:6d7e)
notetype 12, 1, 1
Music_CinnabarMansion_branch_7ed80::
octave 2
note B_, 2
rest 2
octave 3
note E_, 2
rest 2
note E_, 2
rest 2
note E_, 2
rest 2
note E_, 2
rest 2
note E_, 2
rest 2
note E_, 2
rest 2
note E_, 2
rest 2
note C_, 2
rest 2
octave 3
note D#, 2
rest 2
note D#, 2
rest 2
note D#, 2
rest 2
note D#, 2
rest 2
note D#, 2
rest 2
note D#, 2
rest 2
note D#, 2
rest 2
loopchannel 8, Music_CinnabarMansion_branch_7ed80
note E_, 16
note D#, 16
note G_, 16
note G#, 8
note D#, 8
loopchannel 0, Music_CinnabarMansion_branch_7ed80
Music_CinnabarMansion_Ch4:: ; 7edb0 (1f:6db0)
dspeed 6
rest 16
rest 16
rest 16
rest 16
Music_CinnabarMansion_branch_7edb5::
dnote 2, cymbal1
dnote 2, cymbal1
dnote 4, cymbal2
dnote 2, cymbal1
dnote 2, cymbal1
dnote 4, cymbal2
dnote 2, cymbal1
dnote 2, cymbal1
dnote 4, cymbal2
dnote 2, cymbal1
dnote 2, cymbal1
dnote 4, cymbal3
dnote 2, cymbal1
dnote 2, cymbal1
rest 2
rest 10
rest 8
dnote 8, cymbal3
loopchannel 0, Music_CinnabarMansion_branch_7edb5
; 0x7edda