pokered/constants.asm
yenatch 8a106a2c61 Name the tilesets and give them constants.
Also clean up the tileset macro and remove placeholders/redundant files.
2014-04-03 22:46:39 -04:00

31 lines
970 B
NASM

INCLUDE "version.asm"
INCLUDE "macros.asm"
INCLUDE "hram.asm"
INCLUDE "constants/hardware_constants.asm"
INCLUDE "constants/oam_constants.asm"
INCLUDE "constants/wram_constants.asm"
INCLUDE "constants/pokemon_constants.asm"
INCLUDE "constants/pokedex_constants.asm"
INCLUDE "constants/trainer_constants.asm"
INCLUDE "constants/item_constants.asm"
INCLUDE "constants/type_constants.asm"
INCLUDE "constants/move_constants.asm"
INCLUDE "constants/move_animation_constants.asm"
INCLUDE "constants/move_effect_constants.asm"
INCLUDE "constants/status_constants.asm"
INCLUDE "constants/sprite_constants.asm"
INCLUDE "constants/palette_constants.asm"
INCLUDE "constants/evolution_constants.asm"
INCLUDE "constants/list_constants.asm"
INCLUDE "constants/map_constants.asm"
INCLUDE "constants/map_dimensions.asm"
INCLUDE "constants/connection_constants.asm"
INCLUDE "constants/credits_constants.asm"
INCLUDE "constants/music_constants.asm"
INCLUDE "constants/tilesets.asm"