pokered/engine
2015-07-12 15:51:04 -07:00
..
battle some battle animation stuff 2015-07-12 15:51:04 -07:00
items Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
menu Start using text predef macros 2015-07-04 00:47:29 -05:00
overworld Start using text predef macros 2015-07-04 00:47:29 -05:00
cable_club.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
clear_save.asm fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
evolution.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
evolve_trade.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
evos_moves.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
experience.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
game_corner_slots.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
game_corner_slots2.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
gamefreak.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
give_pokemon.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
hall_of_fame.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
hidden_object_functions3.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
hidden_object_functions7.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
hidden_object_functions14.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
hidden_object_functions17.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
hidden_object_functions18.asm Start using text predef macros 2015-07-04 00:47:29 -05:00
HoF_room_pc.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
hp_bar.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
in_game_trades.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
intro.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
joypad.asm rename hJoyHeldLast -> hJoyLast 2015-02-07 11:39:49 -08:00
learn_move.asm TX_ASM 2015-07-03 14:58:50 -05:00
load_pokedex_tiles.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
mon_party_sprites.asm commented trade amim functions 2015-03-14 15:27:58 -07:00
multiply_divide.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
oak_speech.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
oak_speech2.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
oam_dma.asm More wOAMBuffer references. 2014-05-27 11:08:52 -07:00
palettes.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
play_time.asm Commented/labelled misc functions 2014-09-14 11:29:18 -07:00
pokedex_rating.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
predefs.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
predefs7.asm fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
predefs12.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
predefs17.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
predefs17_2.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
random.asm Rename engine/rng.asm to engine/random.asm. 2014-05-24 11:44:12 -07:00
save.asm Clean up sram 2015-07-05 04:07:09 -05:00
slot_machine.asm TX_ASM 2015-07-03 14:58:50 -05:00
status_ailments.asm Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
titlescreen.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
titlescreen2.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
town_map.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
trade.asm more trade comments/fixes 2015-07-12 14:15:25 -07:00
trade2.asm serial/trade/misc 2015-02-07 02:43:08 -08:00
turn_sprite.asm Labelled and commented mostly sprite-related things 2014-09-09 20:55:19 -07:00