pokered/scripts/PokemonTower4F.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

87 lines
2.8 KiB
NASM

PokemonTower4F_Script:
call EnableAutoTextBoxDrawing
ld hl, PokemonTower4TrainerHeaders
ld de, PokemonTower4F_ScriptPointers
ld a, [wPokemonTower4FCurScript]
call ExecuteCurMapScriptInTable
ld [wPokemonTower4FCurScript], a
ret
PokemonTower4F_ScriptPointers:
def_script_pointers
dw_const CheckFightingMapTrainers, SCRIPT_POKEMONTOWER4F_DEFAULT
dw_const DisplayEnemyTrainerTextAndStartBattle, SCRIPT_POKEMONTOWER4F_START_BATTLE
dw_const EndTrainerBattle, SCRIPT_POKEMONTOWER4F_END_BATTLE
PokemonTower4F_TextPointers:
def_text_pointers
dw_const PokemonTower4FChanneler1Text, TEXT_POKEMONTOWER4F_CHANNELER1
dw_const PokemonTower4FChanneler2Text, TEXT_POKEMONTOWER4F_CHANNELER2
dw_const PokemonTower4FChanneler3Text, TEXT_POKEMONTOWER4F_CHANNELER3
dw_const PickUpItemText, TEXT_POKEMONTOWER4F_ELIXER
dw_const PickUpItemText, TEXT_POKEMONTOWER4F_AWAKENING
dw_const PickUpItemText, TEXT_POKEMONTOWER4F_HP_UP
PokemonTower4TrainerHeaders:
def_trainers
PokemonTower4TrainerHeader0:
trainer EVENT_BEAT_POKEMONTOWER_4_TRAINER_0, 2, PokemonTower4FChanneler1BattleText, PokemonTower4FChanneler1EndBattleText, PokemonTower4FChanneler1AfterBattleText
PokemonTower4TrainerHeader1:
trainer EVENT_BEAT_POKEMONTOWER_4_TRAINER_1, 2, PokemonTower4FChanneler2BattleText, PokemonTower4FChanneler2EndBattleText, PokemonTower4FChanneler2AfterBattleText
PokemonTower4TrainerHeader2:
trainer EVENT_BEAT_POKEMONTOWER_4_TRAINER_2, 2, PokemonTower4FChanneler3BattleText, PokemonTower4FChanneler3EndBattleText, PokemonTower4FChanneler3AfterBattleText
db -1 ; end
PokemonTower4FChanneler1Text:
text_asm
ld hl, PokemonTower4TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
PokemonTower4FChanneler2Text:
text_asm
ld hl, PokemonTower4TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
PokemonTower4FChanneler3Text:
text_asm
ld hl, PokemonTower4TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
PokemonTower4FChanneler1BattleText:
text_far _PokemonTower4FChanneler1BattleText
text_end
PokemonTower4FChanneler1EndBattleText:
text_far _PokemonTower4FChanneler1EndBattleText
text_end
PokemonTower4FChanneler1AfterBattleText:
text_far _PokemonTower4FChanneler1AfterBattleText
text_end
PokemonTower4FChanneler2BattleText:
text_far _PokemonTower4FChanneler2BattleText
text_end
PokemonTower4FChanneler2EndBattleText:
text_far _PokemonTower4FChanneler2EndBattleText
text_end
PokemonTower4FChanneler2AfterBattleText:
text_far _PokemonTower4FChanneler2AfterBattleText
text_end
PokemonTower4FChanneler3BattleText:
text_far _PokemonTower4FChanneler3BattleText
text_end
PokemonTower4FChanneler3EndBattleText:
text_far _PokemonTower4FChanneler3EndBattleText
text_end
PokemonTower4FChanneler3AfterBattleText:
text_far _PokemonTower4FChanneler3AfterBattleText
text_end