pokered/scripts/BillsHouse.asm
2024-09-18 21:01:18 -04:00

216 lines
5 KiB
NASM

BillsHouse_Script:
call EnableAutoTextBoxDrawing
ld a, [wBillsHouseCurScript]
ld hl, BillsHouse_ScriptPointers
jp CallFunctionInTable
BillsHouse_ScriptPointers:
def_script_pointers
dw_const BillsHouseDefaultScript, SCRIPT_BILLSHOUSE_DEFAULT
dw_const BillsHousePokemonWalkToMachineScript, SCRIPT_BILLSHOUSE_POKEMON_WALK_TO_MACHINE
dw_const BillsHousePokemonEntersMachineScript, SCRIPT_BILLSHOUSE_POKEMON_ENTERS_MACHINE
dw_const BillsHouseBillExitsMachineScript, SCRIPT_BILLSHOUSE_BILL_EXITS_MACHINE
dw_const BillsHouseCleanupScript, SCRIPT_BILLSHOUSE_CLEANUP
dw_const BillsHousePCScript, SCRIPT_BILLSHOUSE_PC
BillsHouseDefaultScript:
ret
BillsHousePokemonWalkToMachineScript:
ld a, [wSpritePlayerStateData1FacingDirection]
and a ; cp SPRITE_FACING_DOWN
ld de, .PokemonWalkToMachineMovement
jr nz, .notDown
ld de, .PokemonWalkAroundPlayerMovement
.notDown
ld a, BILLSHOUSE_BILL_POKEMON
ldh [hSpriteIndex], a
call MoveSprite
ld a, SCRIPT_BILLSHOUSE_POKEMON_ENTERS_MACHINE
ld [wBillsHouseCurScript], a
ret
.PokemonWalkToMachineMovement:
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db -1 ; end
; make Bill walk around the player
.PokemonWalkAroundPlayerMovement:
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_UP
db NPC_MOVEMENT_LEFT
db NPC_MOVEMENT_UP
db -1 ; end
BillsHousePokemonEntersMachineScript:
ld a, [wStatusFlags5]
bit BIT_SCRIPTED_NPC_MOVEMENT, a
ret nz
ld a, HS_BILL_POKEMON
ld [wMissableObjectIndex], a
predef HideObject
SetEvent EVENT_BILL_SAID_USE_CELL_SEPARATOR
xor a
ld [wJoyIgnore], a
ld a, SCRIPT_BILLSHOUSE_BILL_EXITS_MACHINE
ld [wBillsHouseCurScript], a
ret
BillsHouseBillExitsMachineScript:
CheckEvent EVENT_USED_CELL_SEPARATOR_ON_BILL
ret z
ld a, D_RIGHT | D_LEFT | D_UP | D_DOWN
ld [wJoyIgnore], a
ld a, BILLSHOUSE_BILL1
ld [wSpriteIndex], a
ld a, $c
ldh [hSpriteScreenYCoord], a
ld a, $40
ldh [hSpriteScreenXCoord], a
ld a, 6
ldh [hSpriteMapYCoord], a
ld a, 5
ldh [hSpriteMapXCoord], a
call SetSpritePosition1
ld a, HS_BILL_1
ld [wMissableObjectIndex], a
predef ShowObject
ld c, 8
call DelayFrames
ld a, BILLSHOUSE_BILL1
ldh [hSpriteIndex], a
ld de, BillExitMachineMovement
call MoveSprite
ld a, SCRIPT_BILLSHOUSE_CLEANUP
ld [wBillsHouseCurScript], a
ret
BillExitMachineMovement:
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_DOWN
db -1 ; end
BillsHouseCleanupScript:
ld a, [wStatusFlags5]
bit BIT_SCRIPTED_NPC_MOVEMENT, a
ret nz
xor a
ld [wJoyIgnore], a
SetEvent EVENT_MET_BILL_2 ; this event seems redundant
SetEvent EVENT_MET_BILL
ld a, SCRIPT_BILLSHOUSE_DEFAULT
ld [wBillsHouseCurScript], a
ret
BillsHousePCScript:
ld a, TEXT_BILLSHOUSE_ACTIVATE_PC
ldh [hTextID], a
call DisplayTextID
ld a, SCRIPT_BILLSHOUSE_DEFAULT
ld [wBillsHouseCurScript], a
ret
BillsHouse_TextPointers:
def_text_pointers
dw_const BillsHouseBillPokemonText, TEXT_BILLSHOUSE_BILL_POKEMON
dw_const BillsHouseBillSSTicketText, TEXT_BILLSHOUSE_BILL_SS_TICKET
dw_const BillsHouseBillCheckOutMyRarePokemonText, TEXT_BILLSHOUSE_BILL_CHECK_OUT_MY_RARE_POKEMON
dw_const BillsHouseActivatePCScript, TEXT_BILLSHOUSE_ACTIVATE_PC
BillsHouseActivatePCScript:
script_bills_pc
BillsHouseBillPokemonText:
text_asm
ld hl, .ImNotAPokemonText
call PrintText
call YesNoChoice
ld a, [wCurrentMenuItem]
and a
jr nz, .answered_no
.use_machine
ld hl, .UseSeparationSystemText
call PrintText
ld a, SCRIPT_BILLSHOUSE_POKEMON_WALK_TO_MACHINE
ld [wBillsHouseCurScript], a
jr .text_script_end
.answered_no
ld hl, .NoYouGottaHelpText
call PrintText
jr .use_machine
.text_script_end
jp TextScriptEnd
.ImNotAPokemonText:
text_far _BillsHouseBillImNotAPokemonText
text_end
.UseSeparationSystemText:
text_far _BillsHouseBillUseSeparationSystemText
text_end
.NoYouGottaHelpText:
text_far _BillsHouseBillNoYouGottaHelpText
text_end
BillsHouseBillSSTicketText:
text_asm
CheckEvent EVENT_GOT_SS_TICKET
jr nz, .got_ss_ticket
ld hl, .ThankYouText
call PrintText
lb bc, S_S_TICKET, 1
call GiveItem
jr nc, .bag_full
ld hl, .SSTicketReceivedText
call PrintText
SetEvent EVENT_GOT_SS_TICKET
ld a, HS_CERULEAN_GUARD_1
ld [wMissableObjectIndex], a
predef ShowObject
ld a, HS_CERULEAN_GUARD_2
ld [wMissableObjectIndex], a
predef HideObject
.got_ss_ticket
ld hl, .WhyDontYouGoInsteadOfMeText
call PrintText
jr .text_script_end
.bag_full
ld hl, .SSTicketNoRoomText
call PrintText
.text_script_end
jp TextScriptEnd
.ThankYouText:
text_far _BillsHouseBillThankYouText
text_end
.SSTicketReceivedText:
text_far _SSTicketReceivedText
sound_get_key_item
text_promptbutton
text_end
.SSTicketNoRoomText:
text_far _SSTicketNoRoomText
text_end
.WhyDontYouGoInsteadOfMeText:
text_far _BillsHouseBillWhyDontYouGoInsteadOfMeText
text_end
BillsHouseBillCheckOutMyRarePokemonText:
text_asm
ld hl, .Text
call PrintText
jp TextScriptEnd
.Text:
text_far _BillsHouseBillCheckOutMyRarePokemonText
text_end