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d001ced41b
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
133 lines
2.2 KiB
NASM
133 lines
2.2 KiB
NASM
_Route11Gambler1BattleText::
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text "Win, lose or draw!"
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done
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_Route11Gambler1EndBattleText::
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text "Atcha!"
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line "Didn't go my way!"
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prompt
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_Route11Gambler1AfterBattleText::
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text "#MON is life!"
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line "And to live is to"
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cont "gamble!"
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done
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_Route11Gambler2BattleText::
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text "Competition! I"
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line "can't get enough!"
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done
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_Route11Gambler2EndBattleText::
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text "I had"
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line "a chance!"
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prompt
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_Route11Gambler2AfterBattleText::
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text "You can't be a"
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line "coward in the"
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cont "world of #MON!"
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done
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_Route11Youngster1BattleText::
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text "Let's go, but"
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line "don't cheat!"
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done
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_Route11Youngster1EndBattleText::
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text "Huh?"
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line "That's not right!"
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prompt
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_Route11Youngster1AfterBattleText::
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text "I did my best! I"
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line "have no regrets!"
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done
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_Route11SuperNerd1BattleText::
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text "Careful!"
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line "I'm laying down"
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cont "some cables!"
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done
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_Route11SuperNerd1EndBattleText::
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text "That"
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line "was electric!"
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prompt
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_Route11SuperNerd1AfterBattleText::
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text "Spread the word"
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line "to save energy!"
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done
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_Route11Youngster2BattleText::
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text "I just became a"
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line "trainer! But, I"
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cont "think I can win!"
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done
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_Route11Youngster2EndBattleText::
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text "My"
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line "#MON couldn't!"
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prompt
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_Route11Youngster2AfterBattleText5::
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text "What do you want?"
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line "Leave me alone!"
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done
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_Route11Gambler3BattleText::
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text "Fwahaha! I have"
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line "never lost!"
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done
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_Route11Gambler3EndBattleText::
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text "My"
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line "first loss!"
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prompt
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_Route11Gambler3AfterBattleText::
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text "Luck of the draw!"
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line "Just luck!"
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done
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_Route11Gambler4BattleText::
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text "I have never won"
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line "before..."
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done
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_Route11Gambler4EndBattleText::
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text "I saw"
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line "this coming..."
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prompt
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_Route11Gambler4AfterBattleText::
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text "It's just luck."
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line "Luck of the draw."
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done
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_Route11Youngster3BattleText::
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text "I'm the best in"
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line "my class!"
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done
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_Route11Youngster3EndBattleText::
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text "Darn!"
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line "I need to make my"
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cont "#MON stronger!"
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prompt
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_Route11Youngster3AfterBattleText::
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text "There's a fat"
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line "#MON that"
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cont "comes down from"
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cont "the mountains."
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para "It's strong if"
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line "you can get it."
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done
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_Route11SuperNerd2BattleText::
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text "Watch out for"
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line "live wires!"
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done
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