pokered/text/PokemonTower4F.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

45 lines
817 B
NASM

_PokemonTower4FChanneler1BattleText::
text "GHOST! No!"
line "Kwaaah!"
done
_PokemonTower4FChanneler1EndBattleText::
text "Where"
line "is the GHOST?"
prompt
_PokemonTower4FChanneler1AfterBattleText::
text "I must have been"
line "dreaming..."
done
_PokemonTower4FChanneler2BattleText::
text "Be cursed with"
line "me! Kwaaah!"
done
_PokemonTower4FChanneler2EndBattleText::
text "What!"
prompt
_PokemonTower4FChanneler2AfterBattleText::
text "We can't crack"
line "the identity of"
cont "the GHOSTs."
done
_PokemonTower4FChanneler3BattleText::
text "Huhuhu..."
line "Beat me not!"
done
_PokemonTower4FChanneler3EndBattleText::
text "Huh?"
line "Who? What?"
prompt
_PokemonTower4FChanneler3AfterBattleText::
text "May the departed"
line "souls of #MON"
cont "rest in peace..."
done