pokered/text/maps/victory_road_3f.asm
yenatch 1b9ee46af9 Get rid of globals.asm. Use ::s to export labels between objects.
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary

This speeds up build time by at least a third.
2014-01-27 16:24:13 -05:00

64 lines
1.2 KiB
NASM

_VictoryRoad3BattleText2:: ; 81d9b (20:5d9b)
text "I heard rumors of"
line "a child prodigy!"
done
_VictoryRoad3EndBattleText2:: ; 81dbf (20:5dbf)
text "The"
line "rumors were true!"
prompt
_VictoryRoad3AfterBattleText2:: ; 81dd6 (20:5dd6)
text "You beat GIOVANNI"
line "of TEAM ROCKET?"
done
_VictoryRoad3BattleText3:: ; 81df9 (20:5df9)
text "I'll show you just"
line "how good you are!"
done
_VictoryRoad3EndBattleText3:: ; 81e1e (20:5e1e)
text "I'm"
line "furious!"
prompt
_VictoryRoad3AfterBattleText3:: ; 81e2b (20:5e2b)
text "You showed me just"
line "how good I was!"
done
_VictoryRoad3BattleText4:: ; 81e4f (20:5e4f)
text "Only the chosen"
line "can pass here!"
done
_VictoryRoad3EndBattleText4:: ; 81e6f (20:5e6f)
text "I"
line "don't believe it!"
prompt
_VictoryRoad3AfterBattleText4:: ; 81e83 (20:5e83)
text "All trainers here"
line "are headed to the"
cont "#MON LEAGUE!"
cont "Be careful!"
done
_VictoryRoad3BattleText5:: ; 81ec1 (20:5ec1)
text "Trainers live to"
line "seek stronger"
cont "opponents!"
done
_VictoryRoad3EndBattleText5:: ; 81eec (20:5eec)
text "Oh!"
line "So strong!"
prompt
_VictoryRoad3AfterBattleText5:: ; 81efc (20:5efc)
text "By fighting tough"
line "battles, you get"
cont "stronger!"
done