pokered/engine/items/tmhm.asm
yenatch 40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00

26 lines
465 B
NASM
Executable file

; checks if the mon in wWhichPokemon already knows the move in wd0e0
CheckIfMoveIsKnown: ; 2fe18 (b:7e18)
ld a, [wWhichPokemon]
ld hl, W_PARTYMON1_MOVE1
ld bc, $2c
call AddNTimes
ld a, [wd0e0]
ld b, a
ld c, $4 ; nubmer of moves
.loop
ld a, [hli]
cp b
jr z, .alreadyKnown ; found a match
dec c
jr nz, .loop
and a
ret
.alreadyKnown
ld hl, AlreadyKnowsText
call PrintText
scf
ret
AlreadyKnowsText: ; 2fe3b (b:7e3b)
TX_FAR _AlreadyKnowsText
db "@"