pokered/engine/battle
2015-02-04 23:22:46 -08:00
..
1.asm add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
1a.asm add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
1c.asm Rename hVBlank* constants to h*. 2014-09-23 15:02:03 -07:00
4.asm Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00
4_2.asm add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
5.asm add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
9.asm add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
14.asm add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
15.asm Labelled many functions/variables 2014-08-08 22:39:13 -07:00
16.asm Labelled many functions/variables 2014-08-08 22:39:13 -07:00
a.asm add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
animations.asm More battle sfx ids 2015-01-27 03:27:34 -05:00
b.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
b_2.asm add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
c.asm add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
core.asm add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
d.asm Commented more sprite and map code 2014-09-13 00:50:56 -07:00
e.asm Use money macro for TrainerPicAndMoneyPointers. 2015-02-04 00:51:12 -07:00
e_2.asm add constants for volatile statuses and more battle labels/commentary/constants 2015-02-04 23:22:46 -08:00
safari_zone.asm Labelled many functions/variables 2014-08-08 22:39:13 -07:00