pokered/scripts/SilphCo11F.asm

393 lines
7 KiB
NASM

SilphCo11F_Script:
call SilphCo11Script_62110
call EnableAutoTextBoxDrawing
ld hl, SilphCo11TrainerHeaders
ld de, SilphCo11F_ScriptPointers
ld a, [wSilphCo11FCurScript]
call ExecuteCurMapScriptInTable
ld [wSilphCo11FCurScript], a
ret
SilphCo11Script_62110:
ld hl, wCurrentMapScriptFlags
bit 5, [hl]
res 5, [hl]
ret z
ld hl, SilphCo11GateCoords
call SilphCo11Script_62137
call SilphCo11Script_62163
CheckEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR
ret nz
ld a, $20
ld [wNewTileBlockID], a
lb bc, 6, 3
predef_jump ReplaceTileBlock
SilphCo11GateCoords:
dbmapcoord 3, 6
db -1 ; end
SilphCo11Script_62137:
push hl
ld hl, wCardKeyDoorY
ld a, [hli]
ld b, a
ld a, [hl]
ld c, a
xor a
ldh [hUnlockedSilphCoDoors], a
pop hl
.asm_62143
ld a, [hli]
cp $ff
jr z, .asm_6215f
push hl
ld hl, hUnlockedSilphCoDoors
inc [hl]
pop hl
cp b
jr z, .asm_62154
inc hl
jr .asm_62143
.asm_62154
ld a, [hli]
cp c
jr nz, .asm_62143
ld hl, wCardKeyDoorY
xor a
ld [hli], a
ld [hl], a
ret
.asm_6215f
xor a
ldh [hUnlockedSilphCoDoors], a
ret
SilphCo11Script_62163:
ldh a, [hUnlockedSilphCoDoors]
and a
ret z
SetEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR
ret
SilphCo11Script_6216d:
ld hl, MissableObjectIDs_6219b
.asm_62170
ld a, [hli]
cp $ff
jr z, .asm_62181
push hl
ld [wMissableObjectIndex], a
predef HideObject
pop hl
jr .asm_62170
.asm_62181
ld hl, MissableObjectIDs_62194
.asm_62184
ld a, [hli]
cp -1
ret z
push hl
ld [wMissableObjectIndex], a
predef ShowObject
pop hl
jr .asm_62184
MissableObjectIDs_62194:
db HS_SAFFRON_CITY_8
db HS_SAFFRON_CITY_9
db HS_SAFFRON_CITY_A
db HS_SAFFRON_CITY_B
db HS_SAFFRON_CITY_C
db HS_SAFFRON_CITY_D
db -1 ; end
MissableObjectIDs_6219b:
db HS_SAFFRON_CITY_1
db HS_SAFFRON_CITY_2
db HS_SAFFRON_CITY_3
db HS_SAFFRON_CITY_4
db HS_SAFFRON_CITY_5
db HS_SAFFRON_CITY_6
db HS_SAFFRON_CITY_7
db HS_SAFFRON_CITY_E
db HS_SAFFRON_CITY_F
db HS_SILPH_CO_2F_2
db HS_SILPH_CO_2F_3
db HS_SILPH_CO_2F_4
db HS_SILPH_CO_2F_5
db HS_SILPH_CO_3F_1
db HS_SILPH_CO_3F_2
db HS_SILPH_CO_4F_1
db HS_SILPH_CO_4F_2
db HS_SILPH_CO_4F_3
db HS_SILPH_CO_5F_1
db HS_SILPH_CO_5F_2
db HS_SILPH_CO_5F_3
db HS_SILPH_CO_5F_4
db HS_SILPH_CO_6F_1
db HS_SILPH_CO_6F_2
db HS_SILPH_CO_6F_3
db HS_SILPH_CO_7F_1
db HS_SILPH_CO_7F_2
db HS_SILPH_CO_7F_3
db HS_SILPH_CO_7F_4
db HS_SILPH_CO_8F_1
db HS_SILPH_CO_8F_2
db HS_SILPH_CO_8F_3
db HS_SILPH_CO_9F_1
db HS_SILPH_CO_9F_2
db HS_SILPH_CO_9F_3
db HS_SILPH_CO_10F_1
db HS_SILPH_CO_10F_2
db HS_SILPH_CO_11F_1
db HS_SILPH_CO_11F_2
db HS_SILPH_CO_11F_3
db -1 ; end
SilphCo11Script_621c4:
xor a
ld [wJoyIgnore], a
SilphCo11Script_621c8:
ld [wSilphCo11FCurScript], a
ld [wCurMapScript], a
ret
SilphCo11F_ScriptPointers:
dw SilphCo11Script0
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
dw SilphCo11Script3
dw SilphCo11Script4
dw SilphCo11Script5
SilphCo11Script0:
CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI
ret nz
ld hl, CoordsData_62211
call ArePlayerCoordsInArray
jp nc, CheckFightingMapTrainers
ld a, [wCoordIndex]
ld [wcf0d], a
xor a
ldh [hJoyHeld], a
ld a, $f0
ld [wJoyIgnore], a
ld a, $3
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $3
ldh [hSpriteIndex], a
call SetSpriteMovementBytesToFF
ld de, MovementData_62216
call MoveSprite
ld a, $3
jp SilphCo11Script_621c8
CoordsData_62211:
dbmapcoord 6, 13
dbmapcoord 7, 12
db -1 ; end
MovementData_62216:
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db -1 ; end
SilphCo11Script_6221a:
ld [wPlayerMovingDirection], a
ld a, $3
ldh [hSpriteIndex], a
ld a, b
ldh [hSpriteFacingDirection], a
jp SetSpriteFacingDirectionAndDelay
SilphCo11Script5:
ld a, [wIsInBattle]
cp $ff
jp z, SilphCo11Script_621c4
ld a, [wcf0d]
cp $1
jr z, .asm_6223c
ld a, PLAYER_DIR_LEFT
ld b, SPRITE_FACING_RIGHT
jr .asm_62240
.asm_6223c
ld a, PLAYER_DIR_UP
ld b, SPRITE_FACING_DOWN
.asm_62240
call SilphCo11Script_6221a
ld a, $f0
ld [wJoyIgnore], a
ld a, $6
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
call GBFadeOutToBlack
call SilphCo11Script_6216d
call UpdateSprites
call Delay3
call GBFadeInFromBlack
SetEvent EVENT_BEAT_SILPH_CO_GIOVANNI
xor a
ld [wJoyIgnore], a
jp SilphCo11Script_621c8
SilphCo11Script3:
ld a, [wd730]
bit 0, a
ret nz
ld a, $3
ldh [hSpriteIndex], a
call SetSpriteMovementBytesToFF
ld a, [wcf0d]
cp $1
jr z, .asm_62284
ld a, PLAYER_DIR_LEFT
ld b, SPRITE_FACING_RIGHT
jr .asm_62288
.asm_62284
ld a, PLAYER_DIR_UP
ld b, SPRITE_FACING_DOWN
.asm_62288
call SilphCo11Script_6221a
call Delay3
ld a, $4
jp SilphCo11Script_621c8
SilphCo11Script4:
ld hl, wd72d
set 6, [hl]
set 7, [hl]
ld hl, SilphCo10Text_62330
ld de, SilphCo10Text_62330
call SaveEndBattleTextPointers
ldh a, [hSpriteIndex]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters
xor a
ld [wJoyIgnore], a
ld a, $5
jp SilphCo11Script_621c8
SilphCo11F_TextPointers:
dw SilphCo11Text1
dw SilphCo11Text2
dw SilphCo11Text3
dw SilphCo11Text4
dw SilphCo11Text5
dw SilphCo11Text6
SilphCo11TrainerHeaders:
def_trainers 4
SilphCo11TrainerHeader0:
trainer EVENT_BEAT_SILPH_CO_11F_TRAINER_0, 4, SilphCo11BattleText1, SilphCo11EndBattleText1, SilphCo11AfterBattleText1
SilphCo11TrainerHeader1:
trainer EVENT_BEAT_SILPH_CO_11F_TRAINER_1, 3, SilphCo11BattleText2, SilphCo11EndBattleText2, SilphCo11AfterBattleText2
db -1 ; end
SilphCo11Text1:
text_asm
CheckEvent EVENT_GOT_MASTER_BALL
jp nz, .got_item
ld hl, SilphCoPresidentText
call PrintText
lb bc, MASTER_BALL, 1
call GiveItem
jr nc, .bag_full
ld hl, ReceivedSilphCoMasterBallText
call PrintText
SetEvent EVENT_GOT_MASTER_BALL
jr .done
.bag_full
ld hl, SilphCoMasterBallNoRoomText
call PrintText
jr .done
.got_item
ld hl, SilphCo10Text_6231c
call PrintText
.done
jp TextScriptEnd
SilphCoPresidentText:
text_far _SilphCoPresidentText
text_end
ReceivedSilphCoMasterBallText:
text_far _ReceivedSilphCoMasterBallText
sound_get_key_item
text_end
SilphCo10Text_6231c:
text_far _SilphCo10Text_6231c
text_end
SilphCoMasterBallNoRoomText:
text_far _SilphCoMasterBallNoRoomText
text_end
SilphCo11Text2:
text_far _SilphCo11Text2
text_end
SilphCo11Text3:
text_far _SilphCo11Text3
text_end
SilphCo10Text_62330:
text_far _SilphCo10Text_62330
text_end
SilphCo11Text6:
text_far _SilphCo10Text_62335
text_end
SilphCo11Text4:
text_asm
ld hl, SilphCo11TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
SilphCo11BattleText1:
text_far _SilphCo11BattleText1
text_end
SilphCo11EndBattleText1:
text_far _SilphCo11EndBattleText1
text_end
SilphCo11AfterBattleText1:
text_far _SilphCo11AfterBattleText1
text_end
SilphCo11Text5:
text_asm
ld hl, SilphCo11TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
SilphCo11BattleText2:
text_far _SilphCo11BattleText2
text_end
SilphCo11EndBattleText2:
text_far _SilphCo11EndBattleText2
text_end
SilphCo11AfterBattleText2:
text_far _SilphCo11AfterBattleText2
text_end
SilphCo10Text_6236c:
text_asm
ld hl, SilphCo10Text_6237b
call PrintText
ld a, PORYGON
call DisplayPokedex
jp TextScriptEnd
SilphCo10Text_6237b:
text_far _SilphCo10Text_6237b
text_end