pokered/data
2020-07-03 22:59:12 -04:00
..
battle Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
credits Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
events Replace raw hex values with HRAM constants 2020-07-03 22:22:09 -04:00
items Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
maps Replace raw hex values with HRAM constants 2020-07-03 22:22:09 -04:00
moves Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
pokemon Factor out Mew's pics and base data 2020-07-03 22:59:12 -04:00
sgb Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
sprites Factor out data/sprites/ 2020-07-03 16:58:55 -04:00
text Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
tilesets Organize macros/ like pokecrystal 2020-07-03 16:37:47 -04:00
trainers Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
types Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
wild Replace raw hex values with HRAM constants 2020-07-03 22:22:09 -04:00
growth_rates.asm Move more tables from engine/ to data/ 2020-06-23 17:50:50 -04:00
icon_pointers.asm Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
player_names.asm Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
player_names_list.asm Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
predef_pointers.asm Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
text_predef_pointers.asm Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00