pokered/scripts/PokemonTower7F.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

283 lines
7.4 KiB
NASM

PokemonTower7F_Script:
call EnableAutoTextBoxDrawing
ld hl, PokemonTower7TrainerHeaders
ld de, PokemonTower7F_ScriptPointers
ld a, [wPokemonTower7FCurScript]
call ExecuteCurMapScriptInTable
ld [wPokemonTower7FCurScript], a
ret
PokemonTower7FSetDefaultScript:
xor a
ld [wJoyIgnore], a
ld [wPokemonTower7FCurScript], a ; SCRIPT_POKEMONTOWER7F_DEFAULT
ld [wCurMapScript], a ; SCRIPT_POKEMONTOWER7F_DEFAULT
ret
PokemonTower7F_ScriptPointers:
def_script_pointers
dw_const CheckFightingMapTrainers, SCRIPT_POKEMONTOWER7F_DEFAULT
dw_const DisplayEnemyTrainerTextAndStartBattle, SCRIPT_POKEMONTOWER7F_START_BATTLE
dw_const PokemonTower7FEndBattleScript, SCRIPT_POKEMONTOWER7F_END_BATTLE
dw_const PokemonTower7FHideNPCScript, SCRIPT_POKEMONTOWER7F_HIDE_NPC
dw_const PokemonTower7FWarpToMrFujiHouseScript, SCRIPT_POKEMONTOWER7F_WARP_TO_MR_FUJI_HOUSE
PokemonTower7FEndBattleScript:
ld hl, wFlags_0xcd60
res 0, [hl]
ld a, [wIsInBattle]
cp $ff
jp z, PokemonTower7FSetDefaultScript
call EndTrainerBattle
ld a, D_RIGHT | D_LEFT | D_UP | D_DOWN
ld [wJoyIgnore], a
ld a, [wSpriteIndex]
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
call PokemonTower7FRocketLeaveMovementScript
ld a, SCRIPT_POKEMONTOWER7F_HIDE_NPC
ld [wPokemonTower7FCurScript], a
ld [wCurMapScript], a
ret
PokemonTower7FHideNPCScript:
ld a, [wd730]
bit 0, a
ret nz
ld hl, wMissableObjectList
ld a, [wSpriteIndex]
ld b, a
.missableObjectsListLoop
ld a, [hli]
cp b ; search for sprite ID in missing objects list
ld a, [hli]
jr nz, .missableObjectsListLoop
ld [wMissableObjectIndex], a ; remove missable object
predef HideObject
xor a
ld [wJoyIgnore], a
ld [wSpriteIndex], a
ld [wTrainerHeaderFlagBit], a
ld [wUnusedDA38], a
ld a, SCRIPT_POKEMONTOWER7F_DEFAULT
ld [wPokemonTower7FCurScript], a
ld [wCurMapScript], a
ret
PokemonTower7FWarpToMrFujiHouseScript:
ld a, A_BUTTON | B_BUTTON | SELECT | START | D_RIGHT | D_LEFT | D_UP | D_DOWN
ld [wJoyIgnore], a
ld a, HS_POKEMON_TOWER_7F_MR_FUJI
ld [wMissableObjectIndex], a
predef HideObject
ld a, SPRITE_FACING_UP
ld [wSpritePlayerStateData1FacingDirection], a
ld a, MR_FUJIS_HOUSE
ldh [hWarpDestinationMap], a
ld a, $1
ld [wDestinationWarpID], a
ld a, LAVENDER_TOWN
ld [wLastMap], a
ld hl, wd72d
set 3, [hl]
ld a, SCRIPT_POKEMONTOWER7F_DEFAULT
ld [wPokemonTower7FCurScript], a
ld [wCurMapScript], a
ret
PokemonTower7FRocketLeaveMovementScript:
ld hl, PokemonTower7FNPCCoordMovementTable
ld a, [wSpriteIndex]
dec a
swap a
ld d, $0
ld e, a
add hl, de
ld a, [wYCoord]
ld b, a
ld a, [wXCoord]
ld c, a
.loop
ld a, [hli]
cp b
jr nz, .inc_and_skip
ld a, [hli]
cp c
jr nz, .skip
ld a, [hli]
ld d, [hl]
ld e, a
ld a, [wSpriteIndex]
ldh [hSpriteIndex], a
jp MoveSprite
.inc_and_skip
inc hl
.skip
inc hl
inc hl
jr .loop
PokemonTower7FNPCCoordMovementTable:
map_coord_movement 9, 12, PokemonTower7FRocket1ExitRightDownMovement
map_coord_movement 10, 11, PokemonTower7FRocket1ExitDownRightMovement
map_coord_movement 11, 11, PokemonTower7FRocketExitDownMovement
map_coord_movement 12, 11, PokemonTower7FRocketExitDownMovement
map_coord_movement 12, 10, PokemonTower7FRocket2ExitLeftDownMovement
map_coord_movement 11, 9, PokemonTower7FRocket2ExitDownLeftMovement
map_coord_movement 10, 9, PokemonTower7FRocketExitDownMovement
map_coord_movement 9, 9, PokemonTower7FRocketExitDownMovement
map_coord_movement 9, 8, PokemonTower7FRocket3ExitRightDownMovement
map_coord_movement 10, 7, PokemonTower7FRocketExitDownMovement
map_coord_movement 11, 7, PokemonTower7FRocketExitDownMovement
map_coord_movement 12, 7, PokemonTower7FRocketExitDownMovement
PokemonTower7FRocket1ExitRightDownMovement:
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_LEFT
db -1 ; end
PokemonTower7FRocket1ExitDownRightMovement:
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db -1 ; end
PokemonTower7FRocketExitDownMovement:
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db -1 ; end
PokemonTower7FRocket2ExitLeftDownMovement:
db NPC_MOVEMENT_LEFT
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db -1 ; end
PokemonTower7FRocket2ExitDownLeftMovement:
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_LEFT
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db -1 ; end
PokemonTower7FRocket3ExitRightDownMovement:
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db -1 ; end
PokemonTower7F_TextPointers:
def_text_pointers
dw_const PokemonTower7FRocket1Text, TEXT_POKEMONTOWER7F_ROCKET1
dw_const PokemonTower7FRocket2Text, TEXT_POKEMONTOWER7F_ROCKET2
dw_const PokemonTower7FRocket3Text, TEXT_POKEMONTOWER7F_ROCKET3
dw_const PokemonTower7FMrFujiText, TEXT_POKEMONTOWER7F_MR_FUJI
PokemonTower7TrainerHeaders:
def_trainers
PokemonTower7TrainerHeader0:
trainer EVENT_BEAT_POKEMONTOWER_7_TRAINER_0, 3, PokemonTower7FRocket1BattleText, PokemonTower7FRocket1EndBattleText, PokemonTower7FRocket1AfterBattleText
PokemonTower7TrainerHeader1:
trainer EVENT_BEAT_POKEMONTOWER_7_TRAINER_1, 3, PokemonTower7FRocket2BattleText, PokemonTower7FRocket2EndBattleText, PokemonTower7FRocket2AfterBattleText
PokemonTower7TrainerHeader2:
trainer EVENT_BEAT_POKEMONTOWER_7_TRAINER_2, 3, PokemonTower7FRocket3BattleText, PokemonTower7FRocket3EndBattleText, PokemonTower7FRocket3AfterBattleText
db -1 ; end
PokemonTower7FRocket1Text:
text_asm
ld hl, PokemonTower7TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
PokemonTower7FRocket2Text:
text_asm
ld hl, PokemonTower7TrainerHeader1
call TalkToTrainer
jp TextScriptEnd
PokemonTower7FRocket3Text:
text_asm
ld hl, PokemonTower7TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
PokemonTower7FMrFujiText:
text_asm
ld hl, .RescueText
call PrintText
SetEvent EVENT_RESCUED_MR_FUJI
SetEvent EVENT_RESCUED_MR_FUJI_2
ld a, HS_MR_FUJIS_HOUSE_MR_FUJI
ld [wMissableObjectIndex], a
predef ShowObject
ld a, HS_SAFFRON_CITY_E
ld [wMissableObjectIndex], a
predef HideObject
ld a, HS_SAFFRON_CITY_F
ld [wMissableObjectIndex], a
predef ShowObject
ld a, SCRIPT_POKEMONTOWER7F_WARP_TO_MR_FUJI_HOUSE
ld [wPokemonTower7FCurScript], a
ld [wCurMapScript], a
jp TextScriptEnd
.RescueText:
text_far _PokemonTower7FMrFujiRescueText
text_end
PokemonTower7FRocket1BattleText:
text_far _PokemonTower7FRocket1BattleText
text_end
PokemonTower7FRocket1EndBattleText:
text_far _PokemonTower7FRocket1EndBattleText
text_end
PokemonTower7FRocket1AfterBattleText:
text_far _PokemonTower7FRocket1AfterBattleText
text_end
PokemonTower7FRocket2BattleText:
text_far _PokemonTower7FRocket2BattleText
text_end
PokemonTower7FRocket2EndBattleText:
text_far _PokemonTower7FRocket2EndBattleText
text_end
PokemonTower7FRocket2AfterBattleText:
text_far _PokemonTower7FRocket2AfterBattleText
text_end
PokemonTower7FRocket3BattleText:
text_far _PokemonTower7FRocket3BattleText
text_end
PokemonTower7FRocket3EndBattleText:
text_far _PokemonTower7FRocket3EndBattleText
text_end
PokemonTower7FRocket3AfterBattleText:
text_far _PokemonTower7FRocket3AfterBattleText
text_end