pokered/engine/battle/move_effects
2020-11-05 16:55:39 -05:00
..
conversion.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
drain_hp.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
focus_energy.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
haze.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
heal.asm Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
leech_seed.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
mist.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
one_hit_ko.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
paralyze.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
pay_day.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
recoil.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
reflect_light_screen.asm Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
substitute.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
transform.asm Sync more with pokeyellow 2020-11-05 16:55:39 -05:00