pokered/data/mapObjects/BrunosRoom.asm

19 lines
468 B
NASM
Executable file

BrunosRoom_Object:
db $3 ; border block
db 4 ; warps
warp 4, 11, 2, LORELEIS_ROOM
warp 5, 11, 3, LORELEIS_ROOM
warp 4, 0, 0, AGATHAS_ROOM
warp 5, 0, 1, AGATHAS_ROOM
db 0 ; signs
db 1 ; objects
object SPRITE_BRUNO, 5, 2, STAY, DOWN, 1, OPP_BRUNO, 1
; warp-to
warp_to 4, 11, BRUNOS_ROOM_WIDTH ; LORELEIS_ROOM
warp_to 5, 11, BRUNOS_ROOM_WIDTH ; LORELEIS_ROOM
warp_to 4, 0, BRUNOS_ROOM_WIDTH ; AGATHAS_ROOM
warp_to 5, 0, BRUNOS_ROOM_WIDTH ; AGATHAS_ROOM