pokered/data/mapHeaders/VictoryRoad3F.asm
Rangi 4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00

8 lines
272 B
NASM
Executable file

VictoryRoad3F_h::
db CAVERN ; tileset
db VICTORY_ROAD_3F_HEIGHT, VICTORY_ROAD_3F_WIDTH ; dimensions (y, x)
dw VictoryRoad3F_Blocks ; blocks
dw VictoryRoad3F_TextPointers ; texts
dw VictoryRoad3F_Script ; scripts
db 0 ; connections
dw VictoryRoad3F_Object ; objects