pokered/data/mapHeaders/VermilionCity.asm
Rangi 4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00

10 lines
419 B
NASM
Executable file

VermilionCity_h::
db OVERWORLD ; tileset
db VERMILION_CITY_HEIGHT, VERMILION_CITY_WIDTH ; dimensions (y, x)
dw VermilionCity_Blocks ; blocks
dw VermilionCity_TextPointers ; texts
dw VermilionCity_Script ; scripts
db NORTH | EAST ; connections
NORTH_MAP_CONNECTION VERMILION_CITY, ROUTE_6, 5, 0, Route6_Blocks
EAST_MAP_CONNECTION VERMILION_CITY, ROUTE_11, 4, 0, Route11_Blocks
dw VermilionCity_Object ; objects