pokered/data/mapHeaders/Route1.asm
Rangi 4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00

10 lines
380 B
NASM
Executable file

Route1_h::
db OVERWORLD ; tileset
db ROUTE_1_HEIGHT, ROUTE_1_WIDTH ; dimensions (y, x)
dw Route1_Blocks ; blocks
dw Route1_TextPointers ; texts
dw Route1_Script ; scripts
db NORTH | SOUTH ; connections
NORTH_MAP_CONNECTION ROUTE_1, VIRIDIAN_CITY, -3, 2, ViridianCity_Blocks
SOUTH_MAP_CONNECTION ROUTE_1, PALLET_TOWN, 0, 0, PalletTown_Blocks, 1
dw Route1_Object ; objects