mirror of
https://github.com/pret/pokered.git
synced 2024-10-24 15:27:10 +00:00
0a62d48df2
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
32 lines
776 B
NASM
32 lines
776 B
NASM
ResidualEffects2:
|
|
; non-side effects not included in ResidualEffects1
|
|
; stat-affecting moves, sleep-inflicting moves, and Bide
|
|
; e.g., Meditate, Bide, Hypnosis
|
|
db $01
|
|
db ATTACK_UP1_EFFECT
|
|
db DEFENSE_UP1_EFFECT
|
|
db SPEED_UP1_EFFECT
|
|
db SPECIAL_UP1_EFFECT
|
|
db ACCURACY_UP1_EFFECT
|
|
db EVASION_UP1_EFFECT
|
|
db ATTACK_DOWN1_EFFECT
|
|
db DEFENSE_DOWN1_EFFECT
|
|
db SPEED_DOWN1_EFFECT
|
|
db SPECIAL_DOWN1_EFFECT
|
|
db ACCURACY_DOWN1_EFFECT
|
|
db EVASION_DOWN1_EFFECT
|
|
db BIDE_EFFECT
|
|
db SLEEP_EFFECT
|
|
db ATTACK_UP2_EFFECT
|
|
db DEFENSE_UP2_EFFECT
|
|
db SPEED_UP2_EFFECT
|
|
db SPECIAL_UP2_EFFECT
|
|
db ACCURACY_UP2_EFFECT
|
|
db EVASION_UP2_EFFECT
|
|
db ATTACK_DOWN2_EFFECT
|
|
db DEFENSE_DOWN2_EFFECT
|
|
db SPEED_DOWN2_EFFECT
|
|
db SPECIAL_DOWN2_EFFECT
|
|
db ACCURACY_DOWN2_EFFECT
|
|
db EVASION_DOWN2_EFFECT
|
|
db -1
|