pokered/audio/music/meeteviltrainer.asm
dannye 8b0cd72a60 Finish cleaning up audio macro arguments and descriptions
break up arguments for stereo_panning and duty_cycle_pattern
note_type fade is signed
properly document arguments for vibrato, tempo, pitch_slide etc
2019-08-18 21:43:15 -05:00

80 lines
1.2 KiB
NASM

Music_MeetEvilTrainer_Ch1::
tempo 124
volume 7, 7
duty_cycle 2
toggle_perfect_pitch
note_type 12, 11, 1
rest 4
octave 3
note D_, 2
note C#, 2
note_type 12, 4, -7
note D_, 4
Music_MeetEvilTrainer_branch_7f6ae::
note_type 12, 10, 1
note D_, 4
note D_, 4
note D_, 4
note_type 12, 7, 0
note D_, 4
sound_loop 0, Music_MeetEvilTrainer_branch_7f6ae
Music_MeetEvilTrainer_Ch2::
duty_cycle 1
note_type 12, 11, 6
octave 3
note B_, 2
note A#, 2
note B_, 8
Music_MeetEvilTrainer_branch_7f6c2::
note_type 12, 12, 2
octave 4
note D#, 2
note D_, 2
note C#, 2
note C_, 2
octave 3
note B_, 4
note B_, 4
note B_, 4
note B_, 4
note B_, 4
note_type 12, 4, -7
note A#, 4
note_type 12, 12, 2
note G_, 2
note G#, 2
note A_, 2
note A#, 2
note B_, 4
note B_, 4
note B_, 4
note B_, 4
note B_, 4
note_type 12, 3, -7
note A#, 4
note_type 12, 12, 2
sound_loop 0, Music_MeetEvilTrainer_branch_7f6c2
Music_MeetEvilTrainer_Ch3::
note_type 12, 1, 0
rest 8
octave 4
note F#, 1
rest 1
note F_, 1
rest 1
Music_MeetEvilTrainer_branch_7f6ee::
note F#, 1
rest 3
note F#, 1
rest 3
note F#, 1
rest 3
note A#, 4
sound_loop 0, Music_MeetEvilTrainer_branch_7f6ee