pokered/scripts/ssanne2.asm
2015-07-24 20:27:59 -07:00

216 lines
3.9 KiB
NASM
Executable file

SSAnne2Script: ; 6139f (18:539f)
call EnableAutoTextBoxDrawing
ld hl, SSAnne2ScriptPointers
ld a, [W_SSANNE2CURSCRIPT]
jp CallFunctionInTable
SSAnne2Script_613ab: ; 613ab (18:53ab)
xor a
ld [wJoyIgnore], a
ld [W_SSANNE2CURSCRIPT], a
ret
SSAnne2ScriptPointers: ; 613b3 (18:53b3)
dw SSAnne2Script0
dw SSAnne2Script1
dw SSAnne2Script2
dw SSAnne2Script3
dw SSAnne2Script4
SSAnne2Script4: ; 613bd (18:53bd)
ret
SSAnne2Script0: ; 613be (18:53be)
ld hl, CoordsData_61411
call ArePlayerCoordsInArray
ret nc
ld a, $ff
ld [wc0ee], a
call PlaySound
ld c, BANK(Music_MeetRival)
ld a, MUSIC_MEET_RIVAL
call PlayMusic
ld a, [wCoordIndex]
ld [$ffdb], a
ld a, HS_SS_ANNE_2_RIVAL
ld [wMissableObjectIndex], a
predef ShowObject
call Delay3
ld a, $2
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
xor a
ld [hJoyHeld], a
ld a, $f0
ld [wJoyIgnore], a
ld a, [$ffdb]
cp $2
jr nz, .asm_61400
ld de, MovementData_6140c
jr .asm_61403
.asm_61400
ld de, MovementData_6140d
.asm_61403
call MoveSprite
ld a, $1
ld [W_SSANNE2CURSCRIPT], a
ret
MovementData_6140c: ; 6140c (18:540c)
db NPC_MOVEMENT_DOWN
MovementData_6140d: ; 6140d (18:540d)
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db $FF
CoordsData_61411: ; 61411 (18:5411)
db $08,$24
db $08,$25
db $FF
SSAnne2Script_61416: ; 61416 (18:5416)
ld a, [W_XCOORD]
cp $25
jr nz, .asm_61426
ld a, PLAYER_DIR_LEFT
ld [wPlayerMovingDirection], a
ld a, SPRITE_FACING_RIGHT
jr .asm_61427
.asm_61426
xor a ; SPRITE_FACING_DOWN
.asm_61427
ld [hSpriteFacingDirection], a
ld a, $2
ld [H_SPRITEINDEX], a
jp SetSpriteFacingDirectionAndDelay
SSAnne2Script1: ; 61430 (18:5430)
ld a, [wd730]
bit 0, a
ret nz
call SSAnne2Script_61416
xor a
ld [wJoyIgnore], a
ld a, $2
ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, SONY2 + $c8
ld [W_CUROPPONENT], a
; select which team to use during the encounter
ld a, [W_RIVALSTARTER]
cp STARTER2
jr nz, .NotSquirtle
ld a, $1
jr .done
.NotSquirtle
cp STARTER3
jr nz, .Charmander
ld a, $2
jr .done
.Charmander
ld a, $3
.done
ld [W_TRAINERNO], a
call SSAnne2Script_61416
ld a, $2
ld [W_SSANNE2CURSCRIPT], a
ret
SSAnne2Script2: ; 6146d (18:546d)
ld a, [W_ISINBATTLE]
cp $ff
jp z, SSAnne2Script_613ab
call SSAnne2Script_61416
ld a, $f0
ld [wJoyIgnore], a
ld a, $3
ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $2
ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld a, [W_XCOORD]
cp $25
jr nz, .asm_61497
ld de, MovementData_614b9
jr .asm_6149a
.asm_61497
ld de, MovementData_614b7
.asm_6149a
ld a, $2
ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $ff
ld [wc0ee], a
call PlaySound
callba Music_RivalAlternateStart
ld a, $3
ld [W_SSANNE2CURSCRIPT], a
ret
MovementData_614b7: ; 614b7 (18:54b7)
db NPC_MOVEMENT_RIGHT
db NPC_MOVEMENT_DOWN
MovementData_614b9: ; 614b9 (18:54b9)
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db NPC_MOVEMENT_DOWN
db $FF
SSAnne2Script3: ; 614be (18:54be)
ld a, [wd730]
bit 0, a
ret nz
xor a
ld [wJoyIgnore], a
ld a, HS_SS_ANNE_2_RIVAL
ld [wMissableObjectIndex], a
predef HideObject
call PlayDefaultMusic
ld a, $4
ld [W_SSANNE2CURSCRIPT], a
ret
SSAnne2TextPointers: ; 614db (18:54db)
dw SSAnne2Text1
dw SSAnne2Text2
dw SSAnne2Text3
SSAnne2Text1: ; 614e1 (18:54e1)
TX_FAR _SSAnne2Text1
db "@"
SSAnne2Text2: ; 614e6 (18:54e6)
TX_ASM
ld hl, SSAnneRivalBeforeBattleText
call PrintText
ld hl, wd72d
set 6, [hl]
set 7, [hl]
ld hl, SSAnneRivalDefeatedText
ld de, SSAnneRivalWonText
call SaveEndBattleTextPointers
jp TextScriptEnd
SSAnneRivalBeforeBattleText: ; 61500 (18:5500)
TX_FAR _SSAnneRivalBeforeBattleText
db "@"
SSAnneRivalDefeatedText: ; 61505 (18:5505)
TX_FAR _SSAnneRivalDefeatedText
db "@"
SSAnneRivalWonText: ; 6150a (18:550a)
TX_FAR _SSAnneRivalWonText
db "@"
SSAnne2Text3: ; 6150f (18:550f)
TX_FAR _SSAnneRivalCaptainText
db "@"