mirror of
https://github.com/pret/pokered.git
synced 2024-10-22 22:55:31 +00:00
84c7985e67
mostly so that sound effects that only use the noise channel are labelled 'Ch7' instead of 'Ch1'
77 lines
670 B
NASM
77 lines
670 B
NASM
SFX_Pokedex_Rating_3_Ch4:
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executemusic
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tempo 256
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volume 7, 7
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duty 2
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notetype 5, 11, 1
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octave 3
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A_ 2
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A_ 2
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G_ 2
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G_ 2
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F_ 2
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E_ 2
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F_ 2
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A_ 2
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octave 4
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C_ 4
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E_ 4
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octave 3
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F_ 4
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endchannel
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SFX_Pokedex_Rating_3_Ch5:
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executemusic
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duty 2
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notetype 5, 12, 2
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octave 5
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F_ 2
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E_ 1
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rest 1
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D_ 2
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C_ 1
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rest 1
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octave 4
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A# 2
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octave 5
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C_ 2
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D_ 2
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E_ 2
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F_ 4
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G_ 4
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F_ 4
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endchannel
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SFX_Pokedex_Rating_3_Ch6:
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executemusic
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notetype 5, 1, 0
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octave 5
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C_ 1
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rest 1
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octave 4
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F_ 2
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octave 5
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C_ 1
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rest 1
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octave 4
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A# 1
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rest 1
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A_ 1
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rest 1
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G_ 1
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rest 1
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F_ 1
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rest 1
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E_ 1
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rest 1
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octave 5
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F_ 1
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rest 3
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C_ 1
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rest 3
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octave 4
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F_ 2
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rest 2
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endchannel
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