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https://github.com/pret/pokered.git
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205 lines
4.1 KiB
NASM
Executable file
205 lines
4.1 KiB
NASM
Executable file
CeruleanGym_Script:
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ld hl, wCurrentMapScriptFlags
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bit 6, [hl]
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res 6, [hl]
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call nz, CeruleanGymScript_5c6d0
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call EnableAutoTextBoxDrawing
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ld hl, CeruleanGymTrainerHeader0
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ld de, CeruleanGym_ScriptPointers
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ld a, [wCeruleanGymCurScript]
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call ExecuteCurMapScriptInTable
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ld [wCeruleanGymCurScript], a
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ret
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CeruleanGymScript_5c6d0:
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ld hl, Gym2CityName
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ld de, Gym2LeaderName
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jp LoadGymLeaderAndCityName
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Gym2CityName:
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db "CERULEAN CITY@"
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Gym2LeaderName:
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db "MISTY@"
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CeruleanGymScript_5c6ed:
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xor a
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ld [wJoyIgnore], a
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ld [wCeruleanGymCurScript], a
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ld [wCurMapScript], a
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ret
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CeruleanGym_ScriptPointers:
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dw CheckFightingMapTrainers
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dw DisplayEnemyTrainerTextAndStartBattle
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dw EndTrainerBattle
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dw CeruleanGymScript3
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CeruleanGymScript3:
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ld a, [wIsInBattle]
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cp $ff
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jp z, CeruleanGymScript_5c6ed
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ld a, $f0
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ld [wJoyIgnore], a
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CeruleanGymScript_5c70d:
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ld a, $5
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ldh [hSpriteIndexOrTextID], a
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call DisplayTextID
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SetEvent EVENT_BEAT_MISTY
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lb bc, TM_BUBBLEBEAM, 1
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call GiveItem
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jr nc, .BagFull
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ld a, $6
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ldh [hSpriteIndexOrTextID], a
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call DisplayTextID
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SetEvent EVENT_GOT_TM11
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jr .gymVictory
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.BagFull
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ld a, $7
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ldh [hSpriteIndexOrTextID], a
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call DisplayTextID
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.gymVictory
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ld hl, wObtainedBadges
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set BIT_CASCADEBADGE, [hl]
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ld hl, wBeatGymFlags
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set BIT_CASCADEBADGE, [hl]
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; deactivate gym trainers
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SetEvents EVENT_BEAT_CERULEAN_GYM_TRAINER_0, EVENT_BEAT_CERULEAN_GYM_TRAINER_1
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jp CeruleanGymScript_5c6ed
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CeruleanGym_TextPointers:
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dw CeruleanGymText1
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dw CeruleanGymText2
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dw CeruleanGymText3
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dw CeruleanGymText4
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dw CeruleanGymText5
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dw CeruleanGymText6
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dw CeruleanGymText7
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CeruleanGymTrainerHeader0:
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trainer EVENT_BEAT_CERULEAN_GYM_TRAINER_0, 3, CeruleanGymBattleText1, CeruleanGymEndBattleText1, CeruleanGymAfterBattleText1
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CeruleanGymTrainerHeader1:
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trainer EVENT_BEAT_CERULEAN_GYM_TRAINER_1, 3, CeruleanGymBattleText2, CeruleanGymEndBattleText2, CeruleanGymAfterBattleText2
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db -1 ; end
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CeruleanGymText1:
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text_asm
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CheckEvent EVENT_BEAT_MISTY
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jr z, .beginBattle
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CheckEventReuseA EVENT_GOT_TM11
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jr nz, .afterVictory
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call z, CeruleanGymScript_5c70d
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call DisableWaitingAfterTextDisplay
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jr .done
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.afterVictory
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ld hl, CeruleanGymText_5c7c3
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call PrintText
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jr .done
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.beginBattle
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ld hl, CeruleanGymText_5c7be
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call PrintText
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ld hl, wd72d
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set 6, [hl]
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set 7, [hl]
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ld hl, CeruleanGymText_5c7d8
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ld de, CeruleanGymText_5c7d8
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call SaveEndBattleTextPointers
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ldh a, [hSpriteIndex]
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ld [wSpriteIndex], a
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call EngageMapTrainer
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call InitBattleEnemyParameters
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ld a, $2
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ld [wGymLeaderNo], a
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xor a
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ldh [hJoyHeld], a
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ld a, $3
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ld [wCeruleanGymCurScript], a
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.done
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jp TextScriptEnd
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CeruleanGymText_5c7be:
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text_far _CeruleanGymText_5c7be
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text_end
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CeruleanGymText_5c7c3:
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text_far _CeruleanGymText_5c7c3
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text_end
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CeruleanGymText5:
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text_far _CeruleanGymText_5c7c8
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text_end
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CeruleanGymText6:
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text_far _ReceivedTM11Text
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sound_get_item_1
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text_end
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CeruleanGymText7:
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text_far _CeruleanGymText_5c7d3
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text_end
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CeruleanGymText_5c7d8:
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text_far _CeruleanGymText_5c7d8
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sound_get_key_item ; actually plays the second channel of SFX_BALL_POOF due to the wrong music bank being loaded
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text_promptbutton
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text_end
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CeruleanGymText2:
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text_asm
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ld hl, CeruleanGymTrainerHeader0
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call TalkToTrainer
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jp TextScriptEnd
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CeruleanGymBattleText1:
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text_far _CeruleanGymBattleText1
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text_end
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CeruleanGymEndBattleText1:
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text_far _CeruleanGymEndBattleText1
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text_end
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CeruleanGymAfterBattleText1:
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text_far _CeruleanGymAfterBattleText1
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text_end
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CeruleanGymText3:
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text_asm
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ld hl, CeruleanGymTrainerHeader1
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call TalkToTrainer
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jp TextScriptEnd
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CeruleanGymBattleText2:
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text_far _CeruleanGymBattleText2
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text_end
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CeruleanGymEndBattleText2:
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text_far _CeruleanGymEndBattleText2
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text_end
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CeruleanGymAfterBattleText2:
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text_far _CeruleanGymAfterBattleText2
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text_end
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CeruleanGymText4:
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text_asm
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CheckEvent EVENT_BEAT_MISTY
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jr nz, .asm_5c821
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ld hl, CeruleanGymText_5c82a
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call PrintText
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jr .asm_5c827
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.asm_5c821
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ld hl, CeruleanGymText_5c82f
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call PrintText
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.asm_5c827
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jp TextScriptEnd
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CeruleanGymText_5c82a:
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text_far _CeruleanGymText_5c82a
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text_end
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CeruleanGymText_5c82f:
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text_far _CeruleanGymText_5c82f
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text_end
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