pokered/scripts/CeruleanCity_2.asm
2020-11-14 20:52:10 -06:00

16 lines
494 B
NASM

CeruleanHideRocket:
; code similar to this appears in a lot of banks; this particular
; one is called after you beat the Rocket that gives you TM28 DIG.
; the screen then fades out, he disappears, and fades back in
call GBFadeOutToBlack
ld a, HS_CERULEAN_GUARD_1
ld [wMissableObjectIndex], a
predef ShowObject
ld a, HS_CERULEAN_GUARD_2
ld [wMissableObjectIndex], a
predef HideObject
ld a, HS_CERULEAN_ROCKET
ld [wMissableObjectIndex], a
predef HideObject
call GBFadeInFromBlack
ret