pokered/text/PokemonTower3F.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

45 lines
821 B
NASM

_PokemonTower3FChanneler1BattleText::
text "Urrg...Awaa..."
line "Huhu...graa.."
done
_PokemonTower3FChanneler1EndBattleText::
text "Hwa!"
line "I'm saved!"
prompt
_PokemonTower3FChanneler1AfterBattleText::
text "The GHOSTs can be"
line "identified by the"
cont "SILPH SCOPE."
done
_PokemonTower3FChanneler2BattleText::
text "Kekeke...."
line "Kwaaah!"
done
_PokemonTower3FChanneler2EndBattleText::
text "Hmm?"
line "What am I doing?"
prompt
_PokemonTower3FChanneler2AfterBattleText::
text "Sorry! I was"
line "possessed!"
done
_PokemonTower3FChanneler3BattleText::
text "Be gone!"
line "Evil spirit!"
done
_PokemonTower3FChanneler3EndBattleText::
text "Whew!"
line "The spirit left!"
prompt
_PokemonTower3FChanneler3AfterBattleText::
text "My friends were"
line "possessed too!"
done