pokered/text/LancesRoom.asm
vulcandth d001ced41b
Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

64 lines
1.1 KiB
NASM

_LancesRoomLanceBeforeBattleText::
text "Ah! I heard about"
line "you <PLAYER>!"
para "I lead the ELITE"
line "FOUR! You can"
cont "call me LANCE the"
cont "dragon trainer!"
para "You know that"
line "dragons are"
cont "mythical #MON!"
para "They're hard to"
line "catch and raise,"
cont "but their powers"
cont "are superior!"
para "They're virtually"
line "indestructible!"
para "Well, are you"
line "ready to lose?"
para "Your LEAGUE"
line "challenge ends"
cont "with me, <PLAYER>!"
done
_LancesRoomLanceEndBattleText::
text "That's it!"
para "I hate to admit"
line "it, but you are a"
cont "#MON master!"
prompt
_LancesRoomLanceAfterBattleText::
text "I still can't"
line "believe my"
cont "dragons lost to"
cont "you, <PLAYER>!"
para "You are now the"
line "#MON LEAGUE"
cont "champion!"
para "...Or, you would"
line "have been, but"
cont "you have one more"
cont "challenge ahead."
para "You have to face"
line "another trainer!"
cont "His name is..."
para "<RIVAL>!"
line "He beat the ELITE"
cont "FOUR before you!"
para "He is the real"
line "#MON LEAGUE"
cont "champion!@"
text_end