pokered/macros
Rangi 66ebe56adc Port pokecrystal's base data and tmhm structure
To do: TM/HM constants named after moves
2020-07-05 21:59:32 -04:00
..
scripts Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
code.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
coords.asm Organize macros/ like pokecrystal 2020-07-03 16:37:47 -04:00
data.asm Port pokecrystal's base data and tmhm structure 2020-07-05 21:59:32 -04:00
enum.asm Organize macros/ like pokecrystal 2020-07-03 16:37:47 -04:00
farcall.asm H_CONSTANTNAMES -> hConstantNames 2020-07-03 19:59:41 -04:00
gfx.asm Logical spacing in data/sgb/sgb_palettes.asm 2020-07-05 16:15:01 -04:00
predef.asm Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
wram.asm Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00