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To do: TM/HM constants named after moves
20 lines
473 B
NASM
20 lines
473 B
NASM
db DEX_CUBONE ; pokedex id
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db 50, 50, 95, 35, 40
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; hp atk def spd spc
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db GROUND, GROUND ; type
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db 190 ; catch rate
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db 87 ; base exp
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INCBIN "gfx/pokemon/front/cubone.pic", 0, 1 ; sprite dimensions
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dw CubonePicFront, CubonePicBack
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db BONE_CLUB, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
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db 0 ; growth rate
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; tm/hm learnset
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tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 38, 40, 44, 50, 54
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; end
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db 0 ; padding
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